compiler: add VARYING_SLOT_CULL_PRIMITIVE

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
This commit is contained in:
Marcin Ślusarz
2022-03-30 14:37:12 +02:00
committed by Marge Bot
parent 2a1c711052
commit 7446acf4b4
2 changed files with 2 additions and 0 deletions

View File

@@ -327,6 +327,7 @@ typedef enum
VARYING_SLOT_PRIMITIVE_COUNT = VARYING_SLOT_TESS_LEVEL_OUTER, /* Only appears in MESH. */
VARYING_SLOT_PRIMITIVE_INDICES = VARYING_SLOT_TESS_LEVEL_INNER, /* Only appears in MESH. */
VARYING_SLOT_TASK_COUNT = VARYING_SLOT_BOUNDING_BOX0, /* Only appears in TASK. */
VARYING_SLOT_CULL_PRIMITIVE = VARYING_SLOT_BOUNDING_BOX0, /* Only appears in MESH. */
VARYING_SLOT_VAR0 = 32, /* First generic varying slot */
/* the remaining are simply for the benefit of gl_varying_slot_name()