Clean and update XMesa/XFree86 interface.

Drop XMesaSetVisualDisplay(), XMesaReset(), no longer used.

Add XMesaCopyContext() and move the GlxSetRenderTables() call for XGL within
XMesaForceCurrent(). This is to make xserver/GL/mesa/X/xf86glx.c unaware of
Mesa internals.

Also, clean some ifdef's to make it clear that USE_XSHM and XFree86Server are
mutually exclusive.

Lastly,
- move gcstruct.h from glxheader.h up to xmesa_xf86.h since it calls *gc->ops
- drop GL/glxtokens.h from xm_api|dd.c, GLX tokens come from glcore.h and are
  used irrelevant of XFree86.
This commit is contained in:
George Sapountzis
2006-12-06 06:49:28 +02:00
parent 7eba12edce
commit 7439a36785
6 changed files with 25 additions and 46 deletions

View File

@@ -41,6 +41,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "scrnintstr.h"
#include "pixmapstr.h"
#include "gcstruct.h"
typedef struct _XMesaImageRec XMesaImage;

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@@ -36,7 +36,6 @@
# include "resource.h"
# include "windowstr.h"
# include "gcstruct.h"
# include "xf86glx_util.h"
#else

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@@ -80,10 +80,6 @@
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
#ifdef XFree86Server
#include <GL/glxtokens.h>
#endif
/**
* Global X driver lock
*/
@@ -179,9 +175,7 @@ static int host_byte_order( void )
*/
static int check_for_xshm( XMesaDisplay *display )
{
#if defined(XFree86Server)
return 0;
#elif defined(USE_XSHM)
#if defined(USE_XSHM) && !defined(XFree86Server)
int major, minor, ignore;
Bool pixmaps;
@@ -1359,11 +1353,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
return NULL;
}
/*
* In the X server, NULL is passed in for the display. It will have
* to be set before using this visual. See XMesaSetVisualDisplay()
* below.
*/
v->display = display;
/* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
@@ -1469,12 +1458,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
}
void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
{
v->display = dpy;
}
void XMesaDestroyVisual( XMesaVisual v )
{
#ifndef XFree86Server
@@ -1986,6 +1969,10 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void )
GLboolean XMesaForceCurrent(XMesaContext c)
{
if (c) {
#ifdef XGLServer
_glapi_set_dispatch(c->mesa.CurrentDispatch);
#endif
if (&(c->mesa) != _mesa_get_current_context()) {
_mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
}
@@ -2005,6 +1992,13 @@ GLboolean XMesaLoseCurrent(XMesaContext c)
}
GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
{
_mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
return GL_TRUE;
}
/*
* Switch 3Dfx support hack between window and full-screen mode.
*/
@@ -2426,15 +2420,6 @@ void XMesaGarbageCollect( void )
}
void XMesaReset( void )
{
while (XMesaBufferList)
XMesaDestroyBuffer(XMesaBufferList);
XMesaBufferList = NULL;
}
unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha )

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@@ -37,7 +37,7 @@
#include "renderbuffer.h"
#ifndef XFree86Server
#if defined(USE_XSHM) && !defined(XFree86Server)
static volatile int mesaXErrorFlag = 0;
/**
@@ -51,18 +51,14 @@ mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event)
mesaXErrorFlag = 1;
return 0;
}
#endif
/**
* Allocate a shared memory XImage back buffer for the given XMesaBuffer.
* Return: GL_TRUE if success, GL_FALSE if error
*/
#ifndef XFree86Server
static GLboolean
alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
{
#ifdef USE_XSHM
/*
* We have to do a _lot_ of error checking here to be sure we can
* really use the XSHM extension. It seems different servers trigger
@@ -152,10 +148,13 @@ alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
}
return GL_TRUE;
}
#else
static GLboolean
alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
{
/* Can't compile XSHM support */
return GL_FALSE;
#endif
}
#endif
@@ -187,14 +186,12 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
return;
/* Allocate new back buffer */
#ifdef XFree86Server
/* Allocate a regular XImage for the back buffer. */
b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
width, height, NULL);
{
#else
if (b->shm == 0 || !alloc_back_shm_ximage(b, width, height)) {
/* Allocate a regular XImage for the back buffer. */
#ifdef XFree86Server
b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
width, height, NULL);
#else
b->backxrb->ximage = XCreateImage(b->xm_visual->display,
b->xm_visual->visinfo->visual,
GET_VISUAL_DEPTH(b->xm_visual),

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@@ -53,10 +53,6 @@
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#ifdef XFree86Server
#include <GL/glxtokens.h>
#endif
/*

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@@ -579,10 +579,11 @@ extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
* These are the extra routines required for integration with XFree86.
* None of these routines should be user visible. -KEM
*/
extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
extern GLboolean XMesaForceCurrent(XMesaContext c);
extern GLboolean XMesaLoseCurrent(XMesaContext c);
extern void XMesaReset( void );
extern GLboolean XMesaCopyContext( XMesaContext src,
XMesaContext dst,
GLuint mask );
#define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */