gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
v1 → v2: - Fixed indentation (noted by Brian Paul) - Removed second assert from nouveau's switch statements (suggested by Brian Paul) Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:

committed by
Brian Paul

parent
ed24d79ed7
commit
7413625ad3
@@ -316,7 +316,7 @@ void cso_destroy_context( struct cso_context *ctx )
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static struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS] = { NULL };
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static void *zeros[PIPE_MAX_SAMPLERS] = { NULL };
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struct pipe_screen *scr = ctx->pipe->screen;
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unsigned sh;
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enum pipe_shader_type sh;
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for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
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int maxsam = scr->get_shader_param(scr, sh,
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PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
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@@ -1207,7 +1207,8 @@ cso_single_sampler(struct cso_context *ctx, unsigned shader_stage,
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* Send staged sampler state to the driver.
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*/
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void
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cso_single_sampler_done(struct cso_context *ctx, unsigned shader_stage)
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cso_single_sampler_done(struct cso_context *ctx,
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enum pipe_shader_type shader_stage)
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{
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struct sampler_info *info = &ctx->samplers[shader_stage];
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const unsigned old_nr_samplers = info->nr_samplers;
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@@ -1233,7 +1234,7 @@ cso_single_sampler_done(struct cso_context *ctx, unsigned shader_stage)
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*/
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enum pipe_error
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cso_set_samplers(struct cso_context *ctx,
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unsigned shader_stage,
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enum pipe_shader_type shader_stage,
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unsigned nr,
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const struct pipe_sampler_state **templates)
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{
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@@ -60,7 +60,7 @@ enum pipe_error cso_set_rasterizer( struct cso_context *cso,
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enum pipe_error
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cso_set_samplers(struct cso_context *cso,
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unsigned shader_stage,
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enum pipe_shader_type shader_stage,
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unsigned count,
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const struct pipe_sampler_state **states);
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@@ -73,7 +73,8 @@ cso_single_sampler(struct cso_context *cso, unsigned shader_stage,
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unsigned idx, const struct pipe_sampler_state *states);
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void
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cso_single_sampler_done(struct cso_context *cso, unsigned shader_stage);
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cso_single_sampler_done(struct cso_context *cso,
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enum pipe_shader_type shader_stage);
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enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
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@@ -118,10 +118,12 @@ struct aaline_stage
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void (*driver_bind_fs_state)(struct pipe_context *, void *);
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void (*driver_delete_fs_state)(struct pipe_context *, void *);
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void (*driver_bind_sampler_states)(struct pipe_context *, unsigned, unsigned,
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void (*driver_bind_sampler_states)(struct pipe_context *,
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enum pipe_shader_type, unsigned,
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unsigned, void **);
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void (*driver_set_sampler_views)(struct pipe_context *, unsigned shader,
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void (*driver_set_sampler_views)(struct pipe_context *,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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struct pipe_sampler_view **);
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};
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@@ -884,7 +886,8 @@ aaline_delete_fs_state(struct pipe_context *pipe, void *fs)
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static void
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aaline_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
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aaline_bind_sampler_states(struct pipe_context *pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned num, void **sampler)
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{
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struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
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@@ -99,7 +99,8 @@ struct pstip_stage
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void (*driver_bind_fs_state)(struct pipe_context *, void *);
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void (*driver_delete_fs_state)(struct pipe_context *, void *);
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void (*driver_bind_sampler_states)(struct pipe_context *, unsigned,
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void (*driver_bind_sampler_states)(struct pipe_context *,
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enum pipe_shader_type,
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unsigned, unsigned, void **);
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void (*driver_set_sampler_views)(struct pipe_context *,
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@@ -195,7 +196,6 @@ pstip_first_tri(struct draw_stage *stage, struct prim_header *header)
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stage->tri(stage, header);
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return;
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}
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/* how many samplers? */
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/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
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@@ -374,7 +374,8 @@ pstip_delete_fs_state(struct pipe_context *pipe, void *fs)
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static void
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pstip_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
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pstip_bind_sampler_states(struct pipe_context *pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned num, void **sampler)
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{
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struct pstip_stage *pstip = pstip_stage_from_pipe(pipe);
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@@ -230,7 +230,8 @@ DD_CSO_CREATE(sampler, sampler)
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DD_CSO_DELETE(sampler)
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static void
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dd_context_bind_sampler_states(struct pipe_context *_pipe, unsigned shader,
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dd_context_bind_sampler_states(struct pipe_context *_pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned count, void **states)
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{
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struct dd_context *dctx = dd_context(_pipe);
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@@ -103,7 +103,7 @@ fd2_sampler_state_create(struct pipe_context *pctx,
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static void
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fd2_sampler_states_bind(struct pipe_context *pctx,
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unsigned shader, unsigned start,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, void **hwcso)
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{
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if (!hwcso)
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@@ -143,7 +143,7 @@ fd3_sampler_state_create(struct pipe_context *pctx,
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static void
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fd3_sampler_states_bind(struct pipe_context *pctx,
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unsigned shader, unsigned start,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, void **hwcso)
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{
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struct fd_context *ctx = fd_context(pctx);
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@@ -144,7 +144,7 @@ fd4_sampler_state_create(struct pipe_context *pctx,
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static void
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fd4_sampler_states_bind(struct pipe_context *pctx,
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unsigned shader, unsigned start,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, void **hwcso)
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{
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struct fd_context *ctx = fd_context(pctx);
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@@ -86,7 +86,7 @@ static void set_sampler_views(struct fd_texture_stateobj *tex,
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void
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fd_sampler_states_bind(struct pipe_context *pctx,
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unsigned shader, unsigned start,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, void **hwcso)
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{
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struct fd_context *ctx = fd_context(pctx);
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@@ -358,7 +358,8 @@ static void i915_bind_fragment_sampler_states(struct pipe_context *pipe,
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static void
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i915_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
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i915_bind_sampler_states(struct pipe_context *pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned num_samplers,
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void **samplers)
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{
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@@ -1052,7 +1052,8 @@ ilo_create_sampler_state(struct pipe_context *pipe,
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}
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static void
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ilo_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
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ilo_bind_sampler_states(struct pipe_context *pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned count, void **samplers)
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{
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struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
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@@ -66,7 +66,7 @@ llvmpipe_create_sampler_state(struct pipe_context *pipe,
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static void
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llvmpipe_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start,
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unsigned num,
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void **samplers)
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@@ -130,7 +130,8 @@ static void noop_set_sampler_views(struct pipe_context *ctx, unsigned shader,
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{
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}
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static void noop_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
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static void noop_bind_sampler_states(struct pipe_context *ctx,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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void **states)
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{
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@@ -188,7 +188,7 @@ nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
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static void
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nv30_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader, unsigned start_slot,
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enum pipe_shader_type shader, unsigned start_slot,
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unsigned num_samplers, void **samplers)
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{
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switch (shader) {
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@@ -198,6 +198,9 @@ nv30_bind_sampler_states(struct pipe_context *pipe,
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case PIPE_SHADER_FRAGMENT:
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nv30_fragtex_sampler_states_bind(pipe, num_samplers, samplers);
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break;
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default:
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assert(!"unexpected shader type");
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break;
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}
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}
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@@ -633,7 +633,7 @@ nv50_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
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static void
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nv50_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader, unsigned start,
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enum pipe_shader_type shader, unsigned start,
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unsigned num_samplers, void **samplers)
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{
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assert(start == 0);
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@@ -647,6 +647,9 @@ nv50_bind_sampler_states(struct pipe_context *pipe,
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case PIPE_SHADER_FRAGMENT:
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nv50_fp_sampler_states_bind(pipe, num_samplers, samplers);
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break;
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default:
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assert(!"unexpected shader type");
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break;
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}
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}
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@@ -426,7 +426,8 @@ nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
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}
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static inline void
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nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
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nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0,
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enum pipe_shader_type s,
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unsigned nr, void **hwcso)
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{
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unsigned i;
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@@ -456,7 +457,7 @@ nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
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static void
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nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
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const unsigned s,
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const enum pipe_shader_type s,
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unsigned start, unsigned nr, void **cso)
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{
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const unsigned end = start + nr;
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@@ -497,7 +498,8 @@ nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
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}
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static void
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nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
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nvc0_bind_sampler_states(struct pipe_context *pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned nr, void **s)
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{
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switch (shader) {
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@@ -526,6 +528,9 @@ nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
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start, nr, s);
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nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
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break;
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default:
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assert(!"unexpected shader type");
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break;
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}
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}
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@@ -1469,7 +1469,7 @@ static void*
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}
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static void r300_bind_sampler_states(struct pipe_context* pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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void** states)
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{
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@@ -408,7 +408,7 @@ void r600_sampler_states_dirty(struct r600_context *rctx,
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}
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static void r600_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start,
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unsigned count, void **states)
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{
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@@ -750,7 +750,8 @@ si_images_update_compressed_colortex_mask(struct si_images_info *images)
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/* SAMPLER STATES */
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static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
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static void si_bind_sampler_states(struct pipe_context *ctx,
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enum pipe_shader_type shader,
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unsigned start, unsigned count, void **states)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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@@ -284,7 +284,8 @@ rbug_create_sampler_state(struct pipe_context *_pipe,
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}
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static void
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rbug_bind_sampler_states(struct pipe_context *_pipe, unsigned shader,
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rbug_bind_sampler_states(struct pipe_context *_pipe,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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void **samplers)
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{
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@@ -49,7 +49,7 @@
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*/
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static void
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softpipe_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start,
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unsigned num,
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void **samplers)
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@@ -286,7 +286,7 @@ svga_create_sampler_state(struct pipe_context *pipe,
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static void
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svga_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start,
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unsigned num,
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void **samplers)
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@@ -235,7 +235,7 @@ swr_create_sampler_state(struct pipe_context *pipe,
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static void
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swr_bind_sampler_states(struct pipe_context *pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start,
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unsigned num,
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void **samplers)
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@@ -377,7 +377,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
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static void
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trace_context_bind_sampler_states(struct pipe_context *_pipe,
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unsigned shader,
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enum pipe_shader_type shader,
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unsigned start,
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unsigned num_states,
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void **states)
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@@ -559,7 +559,7 @@ vc4_create_sampler_state(struct pipe_context *pctx,
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static void
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vc4_sampler_states_bind(struct pipe_context *pctx,
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unsigned shader, unsigned start,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, void **hwcso)
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{
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struct vc4_context *vc4 = vc4_context(pctx);
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@@ -765,7 +765,8 @@ static void virgl_delete_sampler_state(struct pipe_context *ctx,
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}
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static void virgl_bind_sampler_states(struct pipe_context *ctx,
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unsigned shader, unsigned start_slot,
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enum pipe_shader_type shader,
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unsigned start_slot,
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unsigned num_samplers,
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void **samplers)
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{
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@@ -193,8 +193,9 @@ struct pipe_context {
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void * (*create_sampler_state)(struct pipe_context *,
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const struct pipe_sampler_state *);
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void (*bind_sampler_states)(struct pipe_context *,
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unsigned shader, unsigned start_slot,
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unsigned num_samplers, void **samplers);
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enum pipe_shader_type shader,
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unsigned start_slot, unsigned num_samplers,
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void **samplers);
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void (*delete_sampler_state)(struct pipe_context *, void *);
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void * (*create_rasterizer_state)(struct pipe_context *,
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@@ -237,7 +237,7 @@ convert_sampler(struct st_context *st,
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*/
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static void
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update_shader_samplers(struct st_context *st,
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unsigned shader_stage,
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enum pipe_shader_type shader_stage,
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const struct gl_program *prog,
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unsigned max_units,
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struct pipe_sampler_state *samplers,
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