gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)

v1 → v2:
 - Fixed indentation (noted by Brian Paul)
 - Removed second assert from nouveau's switch statements (suggested by
   Brian Paul)

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Kai Wasserbäch
2016-08-27 04:08:00 -06:00
committed by Brian Paul
parent ed24d79ed7
commit 7413625ad3
28 changed files with 63 additions and 38 deletions

View File

@@ -316,7 +316,7 @@ void cso_destroy_context( struct cso_context *ctx )
static struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS] = { NULL };
static void *zeros[PIPE_MAX_SAMPLERS] = { NULL };
struct pipe_screen *scr = ctx->pipe->screen;
unsigned sh;
enum pipe_shader_type sh;
for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
int maxsam = scr->get_shader_param(scr, sh,
PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
@@ -1207,7 +1207,8 @@ cso_single_sampler(struct cso_context *ctx, unsigned shader_stage,
* Send staged sampler state to the driver.
*/
void
cso_single_sampler_done(struct cso_context *ctx, unsigned shader_stage)
cso_single_sampler_done(struct cso_context *ctx,
enum pipe_shader_type shader_stage)
{
struct sampler_info *info = &ctx->samplers[shader_stage];
const unsigned old_nr_samplers = info->nr_samplers;
@@ -1233,7 +1234,7 @@ cso_single_sampler_done(struct cso_context *ctx, unsigned shader_stage)
*/
enum pipe_error
cso_set_samplers(struct cso_context *ctx,
unsigned shader_stage,
enum pipe_shader_type shader_stage,
unsigned nr,
const struct pipe_sampler_state **templates)
{

View File

@@ -60,7 +60,7 @@ enum pipe_error cso_set_rasterizer( struct cso_context *cso,
enum pipe_error
cso_set_samplers(struct cso_context *cso,
unsigned shader_stage,
enum pipe_shader_type shader_stage,
unsigned count,
const struct pipe_sampler_state **states);
@@ -73,7 +73,8 @@ cso_single_sampler(struct cso_context *cso, unsigned shader_stage,
unsigned idx, const struct pipe_sampler_state *states);
void
cso_single_sampler_done(struct cso_context *cso, unsigned shader_stage);
cso_single_sampler_done(struct cso_context *cso,
enum pipe_shader_type shader_stage);
enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,

View File

@@ -118,10 +118,12 @@ struct aaline_stage
void (*driver_bind_fs_state)(struct pipe_context *, void *);
void (*driver_delete_fs_state)(struct pipe_context *, void *);
void (*driver_bind_sampler_states)(struct pipe_context *, unsigned, unsigned,
void (*driver_bind_sampler_states)(struct pipe_context *,
enum pipe_shader_type, unsigned,
unsigned, void **);
void (*driver_set_sampler_views)(struct pipe_context *, unsigned shader,
void (*driver_set_sampler_views)(struct pipe_context *,
enum pipe_shader_type shader,
unsigned start, unsigned count,
struct pipe_sampler_view **);
};
@@ -884,7 +886,8 @@ aaline_delete_fs_state(struct pipe_context *pipe, void *fs)
static void
aaline_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
aaline_bind_sampler_states(struct pipe_context *pipe,
enum pipe_shader_type shader,
unsigned start, unsigned num, void **sampler)
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);

View File

@@ -99,7 +99,8 @@ struct pstip_stage
void (*driver_bind_fs_state)(struct pipe_context *, void *);
void (*driver_delete_fs_state)(struct pipe_context *, void *);
void (*driver_bind_sampler_states)(struct pipe_context *, unsigned,
void (*driver_bind_sampler_states)(struct pipe_context *,
enum pipe_shader_type,
unsigned, unsigned, void **);
void (*driver_set_sampler_views)(struct pipe_context *,
@@ -195,7 +196,6 @@ pstip_first_tri(struct draw_stage *stage, struct prim_header *header)
stage->tri(stage, header);
return;
}
/* how many samplers? */
/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
@@ -374,7 +374,8 @@ pstip_delete_fs_state(struct pipe_context *pipe, void *fs)
static void
pstip_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
pstip_bind_sampler_states(struct pipe_context *pipe,
enum pipe_shader_type shader,
unsigned start, unsigned num, void **sampler)
{
struct pstip_stage *pstip = pstip_stage_from_pipe(pipe);

View File

@@ -230,7 +230,8 @@ DD_CSO_CREATE(sampler, sampler)
DD_CSO_DELETE(sampler)
static void
dd_context_bind_sampler_states(struct pipe_context *_pipe, unsigned shader,
dd_context_bind_sampler_states(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start, unsigned count, void **states)
{
struct dd_context *dctx = dd_context(_pipe);

View File

@@ -103,7 +103,7 @@ fd2_sampler_state_create(struct pipe_context *pctx,
static void
fd2_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
if (!hwcso)

View File

@@ -143,7 +143,7 @@ fd3_sampler_state_create(struct pipe_context *pctx,
static void
fd3_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
struct fd_context *ctx = fd_context(pctx);

View File

@@ -144,7 +144,7 @@ fd4_sampler_state_create(struct pipe_context *pctx,
static void
fd4_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
struct fd_context *ctx = fd_context(pctx);

View File

@@ -86,7 +86,7 @@ static void set_sampler_views(struct fd_texture_stateobj *tex,
void
fd_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
struct fd_context *ctx = fd_context(pctx);

View File

@@ -358,7 +358,8 @@ static void i915_bind_fragment_sampler_states(struct pipe_context *pipe,
static void
i915_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
i915_bind_sampler_states(struct pipe_context *pipe,
enum pipe_shader_type shader,
unsigned start, unsigned num_samplers,
void **samplers)
{

View File

@@ -1052,7 +1052,8 @@ ilo_create_sampler_state(struct pipe_context *pipe,
}
static void
ilo_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
ilo_bind_sampler_states(struct pipe_context *pipe,
enum pipe_shader_type shader,
unsigned start, unsigned count, void **samplers)
{
struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;

View File

@@ -66,7 +66,7 @@ llvmpipe_create_sampler_state(struct pipe_context *pipe,
static void
llvmpipe_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start,
unsigned num,
void **samplers)

View File

@@ -130,7 +130,8 @@ static void noop_set_sampler_views(struct pipe_context *ctx, unsigned shader,
{
}
static void noop_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
static void noop_bind_sampler_states(struct pipe_context *ctx,
enum pipe_shader_type shader,
unsigned start, unsigned count,
void **states)
{

View File

@@ -188,7 +188,7 @@ nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
static void
nv30_bind_sampler_states(struct pipe_context *pipe,
unsigned shader, unsigned start_slot,
enum pipe_shader_type shader, unsigned start_slot,
unsigned num_samplers, void **samplers)
{
switch (shader) {
@@ -198,6 +198,9 @@ nv30_bind_sampler_states(struct pipe_context *pipe,
case PIPE_SHADER_FRAGMENT:
nv30_fragtex_sampler_states_bind(pipe, num_samplers, samplers);
break;
default:
assert(!"unexpected shader type");
break;
}
}

View File

@@ -633,7 +633,7 @@ nv50_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
static void
nv50_bind_sampler_states(struct pipe_context *pipe,
unsigned shader, unsigned start,
enum pipe_shader_type shader, unsigned start,
unsigned num_samplers, void **samplers)
{
assert(start == 0);
@@ -647,6 +647,9 @@ nv50_bind_sampler_states(struct pipe_context *pipe,
case PIPE_SHADER_FRAGMENT:
nv50_fp_sampler_states_bind(pipe, num_samplers, samplers);
break;
default:
assert(!"unexpected shader type");
break;
}
}

View File

@@ -426,7 +426,8 @@ nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
}
static inline void
nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0,
enum pipe_shader_type s,
unsigned nr, void **hwcso)
{
unsigned i;
@@ -456,7 +457,7 @@ nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
static void
nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
const unsigned s,
const enum pipe_shader_type s,
unsigned start, unsigned nr, void **cso)
{
const unsigned end = start + nr;
@@ -497,7 +498,8 @@ nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
}
static void
nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
nvc0_bind_sampler_states(struct pipe_context *pipe,
enum pipe_shader_type shader,
unsigned start, unsigned nr, void **s)
{
switch (shader) {
@@ -526,6 +528,9 @@ nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
start, nr, s);
nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
break;
default:
assert(!"unexpected shader type");
break;
}
}

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@@ -1469,7 +1469,7 @@ static void*
}
static void r300_bind_sampler_states(struct pipe_context* pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start, unsigned count,
void** states)
{

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@@ -408,7 +408,7 @@ void r600_sampler_states_dirty(struct r600_context *rctx,
}
static void r600_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start,
unsigned count, void **states)
{

View File

@@ -750,7 +750,8 @@ si_images_update_compressed_colortex_mask(struct si_images_info *images)
/* SAMPLER STATES */
static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
static void si_bind_sampler_states(struct pipe_context *ctx,
enum pipe_shader_type shader,
unsigned start, unsigned count, void **states)
{
struct si_context *sctx = (struct si_context *)ctx;

View File

@@ -284,7 +284,8 @@ rbug_create_sampler_state(struct pipe_context *_pipe,
}
static void
rbug_bind_sampler_states(struct pipe_context *_pipe, unsigned shader,
rbug_bind_sampler_states(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start, unsigned count,
void **samplers)
{

View File

@@ -49,7 +49,7 @@
*/
static void
softpipe_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start,
unsigned num,
void **samplers)

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@@ -286,7 +286,7 @@ svga_create_sampler_state(struct pipe_context *pipe,
static void
svga_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start,
unsigned num,
void **samplers)

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@@ -235,7 +235,7 @@ swr_create_sampler_state(struct pipe_context *pipe,
static void
swr_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start,
unsigned num,
void **samplers)

View File

@@ -377,7 +377,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
static void
trace_context_bind_sampler_states(struct pipe_context *_pipe,
unsigned shader,
enum pipe_shader_type shader,
unsigned start,
unsigned num_states,
void **states)

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@@ -559,7 +559,7 @@ vc4_create_sampler_state(struct pipe_context *pctx,
static void
vc4_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
struct vc4_context *vc4 = vc4_context(pctx);

View File

@@ -765,7 +765,8 @@ static void virgl_delete_sampler_state(struct pipe_context *ctx,
}
static void virgl_bind_sampler_states(struct pipe_context *ctx,
unsigned shader, unsigned start_slot,
enum pipe_shader_type shader,
unsigned start_slot,
unsigned num_samplers,
void **samplers)
{

View File

@@ -193,8 +193,9 @@ struct pipe_context {
void * (*create_sampler_state)(struct pipe_context *,
const struct pipe_sampler_state *);
void (*bind_sampler_states)(struct pipe_context *,
unsigned shader, unsigned start_slot,
unsigned num_samplers, void **samplers);
enum pipe_shader_type shader,
unsigned start_slot, unsigned num_samplers,
void **samplers);
void (*delete_sampler_state)(struct pipe_context *, void *);
void * (*create_rasterizer_state)(struct pipe_context *,

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@@ -237,7 +237,7 @@ convert_sampler(struct st_context *st,
*/
static void
update_shader_samplers(struct st_context *st,
unsigned shader_stage,
enum pipe_shader_type shader_stage,
const struct gl_program *prog,
unsigned max_units,
struct pipe_sampler_state *samplers,