mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.

Mark the up to now derived bitfield value now as primary
value by removing the underscore.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Mathias Fröhlich
2018-11-17 07:13:11 +01:00
parent ea9f95e2a6
commit 73d2d313e9
11 changed files with 36 additions and 36 deletions

View File

@@ -478,7 +478,7 @@ compute_vbo_offset_range(const struct gl_vertex_array_object *vao,
GLuint max_offset = 0;
/* We work on the unmapped originaly VAO array entries. */
GLbitfield mask = vao->_Enabled & binding->_BoundArrays;
GLbitfield mask = vao->Enabled & binding->_BoundArrays;
/* The binding should be active somehow, not to return inverted ranges */
assert(mask);
while (mask) {
@@ -597,7 +597,7 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx,
*/
const gl_attribute_map_mode mode = vao->_AttributeMapMode;
/* Enabled array bits. */
const GLbitfield enabled = vao->_Enabled;
const GLbitfield enabled = vao->Enabled;
/* VBO array bits. */
const GLbitfield vbos = vao->VertexAttribBufferMask;
@@ -756,8 +756,8 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx,
* grouping information in a seperate array beside
* gl_array_attributes/gl_vertex_buffer_binding.
*/
assert(util_bitcount(binding->_BoundArrays & vao->_Enabled) == 1
|| (vao->_Enabled & ~binding->_BoundArrays) == 0);
assert(util_bitcount(binding->_BoundArrays & vao->Enabled) == 1
|| (vao->Enabled & ~binding->_BoundArrays) == 0);
/* Start this current effective binding with the array */
GLbitfield eff_bound_arrays = bound;
@@ -776,8 +776,8 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx,
&vao->BufferBinding[attrib2->BufferBindingIndex];
/* See the comment at the same assert above. */
assert(util_bitcount(binding2->_BoundArrays & vao->_Enabled) == 1
|| (vao->_Enabled & ~binding->_BoundArrays) == 0);
assert(util_bitcount(binding2->_BoundArrays & vao->Enabled) == 1
|| (vao->Enabled & ~binding->_BoundArrays) == 0);
/* Check if we have an identical binding */
if (binding->Stride != binding2->Stride)
@@ -871,7 +871,7 @@ bool
_mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao)
{
/* Walk those enabled arrays that have the default vbo attached */
GLbitfield mask = vao->_Enabled & ~vao->VertexAttribBufferMask;
GLbitfield mask = vao->Enabled & ~vao->VertexAttribBufferMask;
while (mask) {
/* Do not use u_bit_scan64 as we can walk multiple
@@ -883,7 +883,7 @@ _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao)
const struct gl_vertex_buffer_binding *buffer_binding =
&vao->BufferBinding[attrib_array->BufferBindingIndex];
/* Only enabled arrays shall appear in the _Enabled bitmask */
/* Only enabled arrays shall appear in the Enabled bitmask */
assert(attrib_array->Enabled);
/* We have already masked out vao->VertexAttribBufferMask */
assert(!_mesa_is_bufferobj(buffer_binding->BufferObj));
@@ -905,7 +905,7 @@ bool
_mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao)
{
/* Walk the enabled arrays that have a vbo attached */
GLbitfield mask = vao->_Enabled & vao->VertexAttribBufferMask;
GLbitfield mask = vao->Enabled & vao->VertexAttribBufferMask;
while (mask) {
const int i = ffs(mask) - 1;
@@ -914,7 +914,7 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao)
const struct gl_vertex_buffer_binding *buffer_binding =
&vao->BufferBinding[attrib_array->BufferBindingIndex];
/* Only enabled arrays shall appear in the _Enabled bitmask */
/* Only enabled arrays shall appear in the Enabled bitmask */
assert(attrib_array->Enabled);
/* We have already masked with vao->VertexAttribBufferMask */
assert(_mesa_is_bufferobj(buffer_binding->BufferObj));