mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects
Nothings implemented yet but glProgramUniform* which are mostly a copy/paste of the older function glUniform* I create dedicated pipelineobj.[ch] file that will contains function related to the "new" pipeline container object. V2: formatting improvement V3: * indentation fix * Update copyright * Add a comment on ProgramParameteri already present in another extension * Remove TODO, will be readded on correct patch V4 (idr): * Fix dispatch_sanity unit test * Make extension string available in core profiles (instead of just compatibility). * Trivial reformating Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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Ian Romanick

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@@ -1883,3 +1883,14 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
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break;
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}
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}
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/**
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* ARB_separate_shader_objects: Compile & Link Program
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*/
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GLuint GLAPIENTRY
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_mesa_CreateShaderProgramv(GLenum type, GLsizei count,
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const GLchar* const *strings)
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{
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return 0;
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}
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