i965/blorp: Use the generic ISL path for texture surfaces on gen6

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
This commit is contained in:
Jason Ekstrand
2016-06-10 15:27:37 -07:00
parent cc78061003
commit 73ae4ec294

View File

@@ -350,78 +350,6 @@ gen6_blorp_emit_cc_state_pointers(struct brw_context *brw,
ADVANCE_BATCH();
}
/* SURFACE_STATE for renderbuffer or texture surface (see
* brw_update_renderbuffer_surface and brw_update_texture_surface)
*/
static uint32_t
gen6_blorp_emit_surface_state(struct brw_context *brw,
const struct brw_blorp_params *params,
const struct brw_blorp_surface_info *surface,
uint32_t read_domains, uint32_t write_domain)
{
uint32_t wm_surf_offset;
uint32_t width = surface->width;
uint32_t height = surface->height;
if (surface->num_samples > 1) {
/* Since gen6 uses INTEL_MSAA_LAYOUT_IMS, width and height are measured
* in samples. But SURFACE_STATE wants them in pixels, so we need to
* divide them each by 2.
*/
width /= 2;
height /= 2;
}
struct intel_mipmap_tree *mt = surface->mt;
uint32_t tile_x, tile_y;
uint32_t *surf = (uint32_t *)
brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
&wm_surf_offset);
surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
BRW_SURFACE_CUBEFACE_ENABLES |
surface->brw_surfaceformat << BRW_SURFACE_FORMAT_SHIFT);
/* reloc */
surf[1] = (brw_blorp_compute_tile_offsets(surface, &tile_x, &tile_y) +
mt->bo->offset64);
surf[2] = (0 << BRW_SURFACE_LOD_SHIFT |
(width - 1) << BRW_SURFACE_WIDTH_SHIFT |
(height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
uint32_t tiling = surface->map_stencil_as_y_tiled
? BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y
: brw_get_surface_tiling_bits(mt->tiling);
uint32_t pitch_bytes = mt->pitch;
if (surface->map_stencil_as_y_tiled)
pitch_bytes *= 2;
surf[3] = (tiling |
0 << BRW_SURFACE_DEPTH_SHIFT |
(pitch_bytes - 1) << BRW_SURFACE_PITCH_SHIFT);
surf[4] = brw_get_surface_num_multisamples(surface->num_samples);
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
assert(tile_x % 4 == 0);
assert(tile_y % 2 == 0);
surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
(tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
(surface->mt->valign == 4 ?
BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->batch.bo,
wm_surf_offset + 4,
mt->bo,
surf[1] - mt->bo->offset64,
read_domains, write_domain);
return wm_surf_offset;
}
/* BINDING_TABLE. See brw_wm_binding_table(). */
uint32_t
@@ -1035,8 +963,8 @@ gen6_blorp_exec(struct brw_context *brw,
I915_GEM_DOMAIN_RENDER, true);
if (params->src.mt) {
wm_surf_offset_texture =
gen6_blorp_emit_surface_state(brw, params, &params->src,
I915_GEM_DOMAIN_SAMPLER, 0);
brw_blorp_emit_surface_state(brw, &params->src,
I915_GEM_DOMAIN_SAMPLER, 0, false);
}
wm_bind_bo_offset =
gen6_blorp_emit_binding_table(brw,