nir: Add lowering for nir_op_bit_count.

This is basically the same as the GLSL lowering path.

v2: Fix typo in the link

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt
2018-05-08 13:04:37 -07:00
parent 7afa26d4e3
commit 73953b0713
2 changed files with 38 additions and 0 deletions

View File

@@ -1913,6 +1913,8 @@ typedef struct nir_shader_compiler_options {
bool lower_bitfield_insert_to_shifts;
/** Lowers bitfield_reverse to shifts. */
bool lower_bitfield_reverse;
/** Lowers bit_count to shifts. */
bool lower_bit_count;
/** Lowers bfm to shifts and subtracts. */
bool lower_bfm;
/** Lowers ifind_msb to compare and ufind_msb */