lima: Implement texture_barrier

Improves x11perf -copywinwin100 from ~1520/sec to ~3700/sec

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16658>
This commit is contained in:
Vasily Khoruzhick
2022-05-22 14:13:45 -07:00
committed by Marge Bot
parent ee2278de65
commit 73851e3f44
3 changed files with 11 additions and 1 deletions

View File

@@ -220,7 +220,7 @@ GL 4.5, GLSL 4.50 -- all DONE: nvc0, r600, radeonsi, llvmpipe, zink
GL_ARB_direct_state_access DONE (all drivers)
GL_ARB_get_texture_sub_image DONE (all drivers)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, virgl)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, vc4, virgl)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, vc4, virgl, lima)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robustness DONE (freedreno, i965, virgl)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)