lima: Implement texture_barrier
Improves x11perf -copywinwin100 from ~1520/sec to ~3700/sec Reviewed-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16658>
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@@ -220,7 +220,7 @@ GL 4.5, GLSL 4.50 -- all DONE: nvc0, r600, radeonsi, llvmpipe, zink
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GL_ARB_direct_state_access DONE (all drivers)
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GL_ARB_get_texture_sub_image DONE (all drivers)
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GL_ARB_shader_texture_image_samples DONE (i965, nv50, virgl)
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GL_ARB_texture_barrier DONE (freedreno, i965, nv50, vc4, virgl)
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GL_ARB_texture_barrier DONE (freedreno, i965, nv50, vc4, virgl, lima)
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GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
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GL_KHR_robustness DONE (freedreno, i965, virgl)
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GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
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