Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
This commit is contained in:
@@ -785,7 +785,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
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/*
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/**
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* Reset the fields of a gl_texture_image struct to zero.
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* This is called when a proxy texture test fails, we set all the
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* image members (except DriverData) to zero.
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@@ -871,12 +871,103 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
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}
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/**
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* This is the fallback for Driver.TestProxyTexImage(). Test the texture
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* level, width, height and depth against the ctx->Const limits for textures.
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*
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* A hardware driver might override this function if, for example, the
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* max 3D texture size is 512x512x64 (i.e. not a cube).
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*
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* \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
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* GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
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* GL_PROXY_TEXTURE_CUBE_MAP_ARB.
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* \param level as passed to glTexImage
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* \param internalFormat as passed to glTexImage
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* \param format as passed to glTexImage
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* \param type as passed to glTexImage
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* \param width as passed to glTexImage
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* \param height as passed to glTexImage
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* \param depth as passed to glTexImage
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* \param border as passed to glTexImage
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* \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
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*/
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GLboolean
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_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
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GLint internalFormat, GLenum format, GLenum type,
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GLint width, GLint height, GLint depth, GLint border)
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{
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GLint maxSize;
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/*
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(void) internalFormat;
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(void) format;
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(void) type;
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switch (target) {
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case GL_PROXY_TEXTURE_1D:
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maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
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if (width < 2 * border || width > 2 + maxSize ||
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_mesa_bitcount(width - 2 * border) != 1 ||
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level >= ctx->Const.MaxTextureLevels) {
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/* bad width or level */
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return GL_FALSE;
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}
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return GL_TRUE;
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case GL_PROXY_TEXTURE_2D:
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maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
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if (width < 2 * border || width > 2 + maxSize ||
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_mesa_bitcount(width - 2 * border) != 1 ||
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height < 2 * border || height > 2 + maxSize ||
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_mesa_bitcount(height - 2 * border) != 1 ||
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level >= ctx->Const.MaxTextureLevels) {
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/* bad width or height or level */
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return GL_FALSE;
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}
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return GL_TRUE;
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case GL_PROXY_TEXTURE_3D:
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maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
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if (width < 2 * border || width > 2 + maxSize ||
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_mesa_bitcount(width - 2 * border) != 1 ||
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height < 2 * border || height > 2 + maxSize ||
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_mesa_bitcount(height - 2 * border) != 1 ||
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depth < 2 * border || depth > 2 + maxSize ||
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_mesa_bitcount(depth - 2 * border) != 1 ||
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level >= ctx->Const.Max3DTextureLevels) {
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/* bad width or height or depth or level */
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return GL_FALSE;
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}
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return GL_TRUE;
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case GL_PROXY_TEXTURE_RECTANGLE_NV:
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if (width < 1 || width > ctx->Const.MaxTextureRectSize ||
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height < 1 || height > ctx->Const.MaxTextureRectSize ||
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level != 0) {
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/* bad width or height or level */
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return GL_FALSE;
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}
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return GL_TRUE;
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case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
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maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
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if (width < 2 * border || width > 2 + maxSize ||
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_mesa_bitcount(width - 2 * border) != 1 ||
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height < 2 * border || height > 2 + maxSize ||
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_mesa_bitcount(height - 2 * border) != 1 ||
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level >= ctx->Const.MaxCubeTextureLevels) {
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/* bad width or height */
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return GL_FALSE;
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}
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return GL_TRUE;
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default:
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_mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
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return GL_FALSE;
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}
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}
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/**
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* Test glTexImage[123]D() parameters for errors.
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* Input:
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* dimensions - must be 1 or 2 or 3
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* Return: GL_TRUE = an error was detected, GL_FALSE = no errors
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* This function calls the ctx->Driver.TestProxyTexImage() function to
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* check the level and size.
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* \param dimensions must be 1 or 2 or 3
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* \return GL_TRUE if an error was detected or GL_FALSE if no errors
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*/
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static GLboolean
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texture_error_check( GLcontext *ctx, GLenum target,
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@@ -886,180 +977,11 @@ texture_error_check( GLcontext *ctx, GLenum target,
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GLint width, GLint height,
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GLint depth, GLint border )
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{
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GLboolean isProxy;
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GLint maxLevels = 0, maxTextureSize;
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const GLboolean isProxy = is_proxy_target(target);
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GLboolean sizeOK;
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if (dimensions == 1) {
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if (target == GL_PROXY_TEXTURE_1D) {
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isProxy = GL_TRUE;
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}
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else if (target == GL_TEXTURE_1D) {
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isProxy = GL_FALSE;
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}
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else {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
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return GL_TRUE;
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}
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maxLevels = ctx->Const.MaxTextureLevels;
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}
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else if (dimensions == 2) {
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if (target == GL_PROXY_TEXTURE_2D) {
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isProxy = GL_TRUE;
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maxLevels = ctx->Const.MaxTextureLevels;
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}
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else if (target == GL_TEXTURE_2D) {
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isProxy = GL_FALSE;
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maxLevels = ctx->Const.MaxTextureLevels;
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}
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else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
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if (!ctx->Extensions.ARB_texture_cube_map) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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isProxy = GL_TRUE;
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maxLevels = ctx->Const.MaxCubeTextureLevels;
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}
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else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
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if (!ctx->Extensions.ARB_texture_cube_map) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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isProxy = GL_FALSE;
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maxLevels = ctx->Const.MaxCubeTextureLevels;
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}
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else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
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if (!ctx->Extensions.NV_texture_rectangle) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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isProxy = GL_TRUE;
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maxLevels = 1;
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}
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else if (target == GL_TEXTURE_RECTANGLE_NV) {
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if (!ctx->Extensions.NV_texture_rectangle) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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isProxy = GL_FALSE;
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maxLevels = 1;
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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}
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else if (dimensions == 3) {
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if (target == GL_PROXY_TEXTURE_3D) {
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isProxy = GL_TRUE;
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}
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else if (target == GL_TEXTURE_3D) {
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isProxy = GL_FALSE;
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}
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else {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
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return GL_TRUE;
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}
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maxLevels = ctx->Const.Max3DTextureLevels;
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}
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else {
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_mesa_problem( ctx, "bad dims in texture_error_check" );
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return GL_TRUE;
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}
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ASSERT(maxLevels > 0);
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maxTextureSize = 1 << (maxLevels - 1);
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/* Border */
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if (border != 0 && border != 1) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(border=%d)", dimensions, border);
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}
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return GL_TRUE;
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}
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if ((target == GL_TEXTURE_RECTANGLE_NV ||
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target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0) {
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return GL_TRUE;
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}
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/* Width */
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if (target == GL_TEXTURE_RECTANGLE_NV ||
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target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
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if (width < 1 || width > ctx->Const.MaxTextureRectSize) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(width=%d)", dimensions, width);
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}
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return GL_TRUE;
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}
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}
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else if (width < 2 * border || width > 2 + maxTextureSize
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|| logbase2( width - 2 * border ) < 0) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(width=%d)", dimensions, width);
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}
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return GL_TRUE;
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}
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/* Height */
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if (target == GL_TEXTURE_RECTANGLE_NV ||
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target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
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if (height < 1 || height > ctx->Const.MaxTextureRectSize) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(height=%d)", dimensions, height);
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}
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return GL_TRUE;
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}
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}
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else if (dimensions >= 2) {
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if (height < 2 * border || height > 2 + maxTextureSize
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|| logbase2( height - 2 * border ) < 0) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(height=%d)", dimensions, height);
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}
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return GL_TRUE;
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}
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}
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/* For cube map, width must equal height */
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if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
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if (width != height) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)");
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}
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return GL_TRUE;
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}
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}
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/* Depth */
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if (dimensions >= 3) {
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if (depth < 2 * border || depth > 2 + maxTextureSize
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|| logbase2( depth - 2 * border ) < 0) {
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if (!isProxy) {
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_mesa_error( ctx, GL_INVALID_VALUE,
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"glTexImage3D(depth=%d)", depth );
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}
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return GL_TRUE;
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}
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}
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/* Level */
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if (target == GL_TEXTURE_RECTANGLE_NV ||
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target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
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if (level != 0) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage2D(level=%d)", level);
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}
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return GL_TRUE;
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}
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}
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else if (level < 0 || level >= maxLevels) {
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/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
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if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(level=%d)", dimensions, level);
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@@ -1067,15 +989,95 @@ texture_error_check( GLcontext *ctx, GLenum target,
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return GL_TRUE;
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}
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/* For cube map, width must equal height */
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if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
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if (width != height) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)");
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/* Check border */
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if (border < 0 || border > 1 ||
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((target == GL_TEXTURE_RECTANGLE_NV ||
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target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(border=%d)", dimensions, border);
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}
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return GL_TRUE;
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}
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/* Check target and call ctx->Driver.TestProxyTexImage() to check the
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* level, width, height and depth.
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*/
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if (dimensions == 1) {
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if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
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sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
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level, internalFormat,
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format, type,
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width, 1, 1, border);
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}
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else {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
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return GL_TRUE;
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}
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}
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else if (dimensions == 2) {
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if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
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sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
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level, internalFormat,
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format, type,
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width, height, 1, border);
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}
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else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
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(target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
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if (!ctx->Extensions.ARB_texture_cube_map) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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sizeOK = (width == height) &&
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ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
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level, internalFormat, format, type,
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width, height, 1, border);
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}
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else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
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target == GL_TEXTURE_RECTANGLE_NV) {
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if (!ctx->Extensions.NV_texture_rectangle) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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sizeOK = ctx->Driver.TestProxyTexImage(ctx,
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GL_PROXY_TEXTURE_RECTANGLE_NV,
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level, internalFormat,
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format, type,
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width, height, 1, border);
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
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return GL_TRUE;
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}
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}
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else if (dimensions == 3) {
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if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
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sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_3D,
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level, internalFormat,
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format, type,
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width, height, depth, border);
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}
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else {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
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return GL_TRUE;
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}
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}
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else {
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_mesa_problem( ctx, "bad dims in texture_error_check" );
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return GL_TRUE;
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}
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if (!sizeOK) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
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dimensions, level, width, height, depth);
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}
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return GL_TRUE;
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}
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/* Check internalFormat */
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if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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@@ -1085,6 +1087,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
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return GL_TRUE;
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}
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/* Check incoming image format and type */
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if (!_mesa_is_legal_format_and_type(format, type)) {
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/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
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* is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
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@@ -1176,52 +1179,47 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
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{
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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struct gl_texture_image *destTex;
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GLint maxLevels = 0;
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/* Check target */
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if (dimensions == 1) {
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if (target == GL_TEXTURE_1D) {
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maxLevels = ctx->Const.MaxTextureLevels;
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}
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else {
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if (target != GL_TEXTURE_1D) {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
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return GL_TRUE;
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}
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}
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else if (dimensions == 2) {
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if (ctx->Extensions.ARB_texture_cube_map &&
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target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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target <=GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
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maxLevels = ctx->Const.MaxCubeTextureLevels;
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if (!ctx->Extensions.ARB_texture_cube_map) {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
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return GL_TRUE;
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}
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}
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else if (ctx->Extensions.NV_texture_rectangle &&
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target == GL_TEXTURE_RECTANGLE_NV) {
|
||||
maxLevels = 1;
|
||||
if (!ctx->Extensions.NV_texture_rectangle) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
else if (target == GL_TEXTURE_2D) {
|
||||
maxLevels = ctx->Const.MaxTextureLevels;
|
||||
}
|
||||
else {
|
||||
else if (target != GL_TEXTURE_2D) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
else if (dimensions == 3) {
|
||||
if (target == GL_TEXTURE_3D) {
|
||||
maxLevels = ctx->Const.Max3DTextureLevels;
|
||||
}
|
||||
else {
|
||||
if (target != GL_TEXTURE_3D) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
else {
|
||||
_mesa_problem( ctx, "bad dims in texture_error_check" );
|
||||
_mesa_problem( ctx, "invalid dims in texture_error_check" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
ASSERT(maxLevels > 0);
|
||||
|
||||
if (level < 0 || level >= maxLevels) {
|
||||
/* Basic level check */
|
||||
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
|
||||
return GL_TRUE;
|
||||
}
|
||||
@@ -1237,32 +1235,38 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
|
||||
return GL_TRUE;
|
||||
}
|
||||
if (depth < 0 && dimensions > 2) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(depth=%d)", dimensions, depth);
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glTexSubImage%dD(depth=%d)", dimensions, depth);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
destTex = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
|
||||
if (!destTex) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage2D");
|
||||
/* undefined image level */
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
if (xoffset < -((GLint)destTex->Border)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset)");
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
|
||||
dimensions);
|
||||
return GL_TRUE;
|
||||
}
|
||||
if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset+width)");
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
|
||||
dimensions);
|
||||
return GL_TRUE;
|
||||
}
|
||||
if (dimensions > 1) {
|
||||
if (yoffset < -((GLint)destTex->Border)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset)");
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
|
||||
dimensions);
|
||||
return GL_TRUE;
|
||||
}
|
||||
if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset+height)");
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
|
||||
dimensions);
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
@@ -1336,82 +1340,93 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
|
||||
GLenum target, GLint level, GLint internalFormat,
|
||||
GLint width, GLint height, GLint border )
|
||||
{
|
||||
GLint maxLevels = 0, maxTextureSize;
|
||||
GLenum format, type;
|
||||
GLboolean sizeOK;
|
||||
|
||||
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
|
||||
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexImage%dD(level=%d)", dimensions, level);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
/* Check border */
|
||||
if (border < 0 || border > 1 ||
|
||||
((target == GL_TEXTURE_RECTANGLE_NV ||
|
||||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
/* The format and type aren't really significant here, but we need to pass
|
||||
* something to TestProxyTexImage().
|
||||
*/
|
||||
format = _mesa_base_tex_format(ctx, internalFormat);
|
||||
type = GL_FLOAT;
|
||||
|
||||
/* Check target and call ctx->Driver.TestProxyTexImage() to check the
|
||||
* level, width, height and depth.
|
||||
*/
|
||||
if (dimensions == 1) {
|
||||
if (target != GL_TEXTURE_1D) {
|
||||
if (target == GL_TEXTURE_1D) {
|
||||
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
|
||||
level, internalFormat,
|
||||
format, type,
|
||||
width, 1, 1, border);
|
||||
}
|
||||
else {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
maxLevels = ctx->Const.MaxTextureLevels;
|
||||
}
|
||||
else if (dimensions == 2) {
|
||||
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
|
||||
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
|
||||
if (target == GL_TEXTURE_2D) {
|
||||
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
|
||||
level, internalFormat,
|
||||
format, type,
|
||||
width, height, 1, border);
|
||||
}
|
||||
else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
|
||||
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
|
||||
if (!ctx->Extensions.ARB_texture_cube_map) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
sizeOK = (width == height) &&
|
||||
ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
|
||||
level, internalFormat, format, type,
|
||||
width, height, 1, border);
|
||||
}
|
||||
else if (target == GL_TEXTURE_RECTANGLE_NV) {
|
||||
if (!ctx->Extensions.NV_texture_rectangle) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
sizeOK = ctx->Driver.TestProxyTexImage(ctx,
|
||||
GL_PROXY_TEXTURE_RECTANGLE_NV,
|
||||
level, internalFormat,
|
||||
format, type,
|
||||
width, height, 1, border);
|
||||
}
|
||||
else if (target != GL_TEXTURE_2D) {
|
||||
else {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
if (target == GL_TEXTURE_2D)
|
||||
maxLevels = ctx->Const.MaxTextureLevels;
|
||||
else if (target == GL_TEXTURE_RECTANGLE_NV)
|
||||
maxLevels = 1;
|
||||
else
|
||||
maxLevels = ctx->Const.MaxCubeTextureLevels;
|
||||
}
|
||||
|
||||
ASSERT(maxLevels > 0);
|
||||
maxTextureSize = 1 << (maxLevels - 1);
|
||||
|
||||
/* Border */
|
||||
if (border != 0 && border != 1) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexImage%dD(border)", dimensions);
|
||||
else {
|
||||
_mesa_problem(ctx, "invalid dimensions in copytexture_error_check");
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
/* Width */
|
||||
if (width < 2 * border || width > 2 + maxTextureSize
|
||||
|| logbase2( width - 2 * border ) < 0) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexImage%dD(width=%d)", dimensions, width);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
/* Height */
|
||||
if (dimensions >= 2) {
|
||||
if (height < 2 * border || height > 2 + maxTextureSize
|
||||
|| logbase2( height - 2 * border ) < 0) {
|
||||
if (!sizeOK) {
|
||||
if (dimensions == 1) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexImage%dD(height=%d)", dimensions, height);
|
||||
return GL_TRUE;
|
||||
"glCopyTexImage1D(width=%d)", width);
|
||||
}
|
||||
}
|
||||
|
||||
/* For cube map, width must equal height */
|
||||
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
|
||||
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
|
||||
if (width != height) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexImage2D(width != height)");
|
||||
return GL_TRUE;
|
||||
else {
|
||||
ASSERT(dimensions == 2);
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexImage2D(width=%d, height=%d)", width, height);
|
||||
}
|
||||
}
|
||||
|
||||
/* Level */
|
||||
if (level < 0 || level >= maxLevels) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexImage%dD(level=%d)", dimensions, level);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
@@ -1447,14 +1462,13 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
|
||||
{
|
||||
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
struct gl_texture_image *teximage;
|
||||
GLint maxLevels = 0;
|
||||
|
||||
/* Check target */
|
||||
if (dimensions == 1) {
|
||||
if (target != GL_TEXTURE_1D) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
maxLevels = ctx->Const.MaxTextureLevels;
|
||||
}
|
||||
else if (dimensions == 2) {
|
||||
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
|
||||
@@ -1474,29 +1488,22 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
if (target == GL_TEXTURE_2D)
|
||||
maxLevels = ctx->Const.MaxTextureLevels;
|
||||
else if (target == GL_TEXTURE_RECTANGLE_NV)
|
||||
maxLevels = 1;
|
||||
else
|
||||
maxLevels = ctx->Const.MaxCubeTextureLevels;
|
||||
}
|
||||
else if (dimensions == 3) {
|
||||
if (target != GL_TEXTURE_3D) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
|
||||
return GL_TRUE;
|
||||
}
|
||||
maxLevels = ctx->Const.Max3DTextureLevels;
|
||||
}
|
||||
|
||||
ASSERT(maxLevels > 0);
|
||||
|
||||
if (level < 0 || level >= maxLevels) {
|
||||
/* Check level */
|
||||
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexSubImage%dD(level=%d)", dimensions, level);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
/* Check size */
|
||||
if (width < 0) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glCopyTexSubImage%dD(width=%d)", dimensions, width);
|
||||
@@ -1792,30 +1799,22 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
|
||||
}
|
||||
else if (target == GL_PROXY_TEXTURE_1D) {
|
||||
/* Proxy texture: check for errors and update proxy state */
|
||||
GLboolean error = texture_error_check(ctx, target, level, internalFormat,
|
||||
format, type, 1, postConvWidth, 1, 1, border);
|
||||
if (!error) {
|
||||
ASSERT(ctx->Driver.TestProxyTexImage);
|
||||
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
|
||||
internalFormat, format, type,
|
||||
postConvWidth, 1, 1, border);
|
||||
}
|
||||
if (error) {
|
||||
/* if error, clear all proxy texture image parameters */
|
||||
struct gl_texture_image *texImage;
|
||||
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
|
||||
struct gl_texture_image *texImage;
|
||||
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
|
||||
if (texture_error_check(ctx, target, level, internalFormat,
|
||||
format, type, 1, postConvWidth, 1, 1, border)) {
|
||||
/* when error, clear all proxy texture image parameters */
|
||||
if (texImage)
|
||||
clear_teximage_fields(texImage);
|
||||
}
|
||||
else {
|
||||
/* no error, set the tex image parameters */
|
||||
struct gl_texture_unit *texUnit;
|
||||
struct gl_texture_image *texImage;
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
ASSERT(texImage);
|
||||
_mesa_init_teximage_fields(ctx, target, texImage,
|
||||
postConvWidth, 1, 1,
|
||||
border, internalFormat);
|
||||
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
|
||||
internalFormat, format, type);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -1901,30 +1900,22 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
|
||||
(target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
|
||||
ctx->Extensions.NV_texture_rectangle)) {
|
||||
/* Proxy texture: check for errors and update proxy state */
|
||||
GLboolean error = texture_error_check(ctx, target, level, internalFormat,
|
||||
format, type, 2, postConvWidth, postConvHeight, 1, border);
|
||||
if (!error) {
|
||||
ASSERT(ctx->Driver.TestProxyTexImage);
|
||||
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
|
||||
internalFormat, format, type,
|
||||
postConvWidth, postConvHeight, 1, border);
|
||||
}
|
||||
if (error) {
|
||||
/* if error, clear all proxy texture image parameters */
|
||||
struct gl_texture_image *texImage;
|
||||
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
|
||||
struct gl_texture_image *texImage;
|
||||
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
|
||||
if (texture_error_check(ctx, target, level, internalFormat,
|
||||
format, type, 2, postConvWidth, postConvHeight,
|
||||
1, border)) {
|
||||
/* when error, clear all proxy texture image parameters */
|
||||
if (texImage)
|
||||
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
|
||||
}
|
||||
else {
|
||||
/* no error, set the tex image parameters */
|
||||
struct gl_texture_unit *texUnit;
|
||||
struct gl_texture_image *texImage;
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
_mesa_init_teximage_fields(ctx, target, texImage,
|
||||
postConvWidth, postConvHeight, 1,
|
||||
border, internalFormat);
|
||||
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
|
||||
internalFormat, format, type);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -1996,29 +1987,20 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
|
||||
}
|
||||
else if (target == GL_PROXY_TEXTURE_3D) {
|
||||
/* Proxy texture: check for errors and update proxy state */
|
||||
GLboolean error = texture_error_check(ctx, target, level, internalFormat,
|
||||
format, type, 3, width, height, depth, border);
|
||||
if (!error) {
|
||||
ASSERT(ctx->Driver.TestProxyTexImage);
|
||||
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
|
||||
internalFormat, format, type,
|
||||
width, height, depth, border);
|
||||
}
|
||||
if (error) {
|
||||
/* if error, clear all proxy texture image parameters */
|
||||
struct gl_texture_image *texImage;
|
||||
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
|
||||
struct gl_texture_image *texImage;
|
||||
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
|
||||
if (texture_error_check(ctx, target, level, internalFormat,
|
||||
format, type, 3, width, height, depth, border)) {
|
||||
/* when error, clear all proxy texture image parameters */
|
||||
if (texImage)
|
||||
clear_teximage_fields(texImage);
|
||||
}
|
||||
else {
|
||||
/* no error, set the tex image parameters */
|
||||
struct gl_texture_unit *texUnit;
|
||||
struct gl_texture_image *texImage;
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
|
||||
border, internalFormat);
|
||||
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
|
||||
internalFormat, format, type);
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
Reference in New Issue
Block a user