Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height

and depth checks are done via ctx->Driver.TestProxyTexImage().  This allows
more flexiblity, like supporting larger, non-cubic 3D textures.
This commit is contained in:
Brian Paul
2003-04-04 17:17:50 +00:00
parent b0e90cc839
commit 738318bb75
7 changed files with 346 additions and 376 deletions

View File

@@ -785,7 +785,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
/*
/**
* Reset the fields of a gl_texture_image struct to zero.
* This is called when a proxy texture test fails, we set all the
* image members (except DriverData) to zero.
@@ -871,12 +871,103 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
}
/**
* This is the fallback for Driver.TestProxyTexImage(). Test the texture
* level, width, height and depth against the ctx->Const limits for textures.
*
* A hardware driver might override this function if, for example, the
* max 3D texture size is 512x512x64 (i.e. not a cube).
*
* \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
* GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
* GL_PROXY_TEXTURE_CUBE_MAP_ARB.
* \param level as passed to glTexImage
* \param internalFormat as passed to glTexImage
* \param format as passed to glTexImage
* \param type as passed to glTexImage
* \param width as passed to glTexImage
* \param height as passed to glTexImage
* \param depth as passed to glTexImage
* \param border as passed to glTexImage
* \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
*/
GLboolean
_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat, GLenum format, GLenum type,
GLint width, GLint height, GLint depth, GLint border)
{
GLint maxSize;
/*
(void) internalFormat;
(void) format;
(void) type;
switch (target) {
case GL_PROXY_TEXTURE_1D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
_mesa_bitcount(width - 2 * border) != 1 ||
level >= ctx->Const.MaxTextureLevels) {
/* bad width or level */
return GL_FALSE;
}
return GL_TRUE;
case GL_PROXY_TEXTURE_2D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
_mesa_bitcount(width - 2 * border) != 1 ||
height < 2 * border || height > 2 + maxSize ||
_mesa_bitcount(height - 2 * border) != 1 ||
level >= ctx->Const.MaxTextureLevels) {
/* bad width or height or level */
return GL_FALSE;
}
return GL_TRUE;
case GL_PROXY_TEXTURE_3D:
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
_mesa_bitcount(width - 2 * border) != 1 ||
height < 2 * border || height > 2 + maxSize ||
_mesa_bitcount(height - 2 * border) != 1 ||
depth < 2 * border || depth > 2 + maxSize ||
_mesa_bitcount(depth - 2 * border) != 1 ||
level >= ctx->Const.Max3DTextureLevels) {
/* bad width or height or depth or level */
return GL_FALSE;
}
return GL_TRUE;
case GL_PROXY_TEXTURE_RECTANGLE_NV:
if (width < 1 || width > ctx->Const.MaxTextureRectSize ||
height < 1 || height > ctx->Const.MaxTextureRectSize ||
level != 0) {
/* bad width or height or level */
return GL_FALSE;
}
return GL_TRUE;
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize ||
_mesa_bitcount(width - 2 * border) != 1 ||
height < 2 * border || height > 2 + maxSize ||
_mesa_bitcount(height - 2 * border) != 1 ||
level >= ctx->Const.MaxCubeTextureLevels) {
/* bad width or height */
return GL_FALSE;
}
return GL_TRUE;
default:
_mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
return GL_FALSE;
}
}
/**
* Test glTexImage[123]D() parameters for errors.
* Input:
* dimensions - must be 1 or 2 or 3
* Return: GL_TRUE = an error was detected, GL_FALSE = no errors
* This function calls the ctx->Driver.TestProxyTexImage() function to
* check the level and size.
* \param dimensions must be 1 or 2 or 3
* \return GL_TRUE if an error was detected or GL_FALSE if no errors
*/
static GLboolean
texture_error_check( GLcontext *ctx, GLenum target,
@@ -886,180 +977,11 @@ texture_error_check( GLcontext *ctx, GLenum target,
GLint width, GLint height,
GLint depth, GLint border )
{
GLboolean isProxy;
GLint maxLevels = 0, maxTextureSize;
const GLboolean isProxy = is_proxy_target(target);
GLboolean sizeOK;
if (dimensions == 1) {
if (target == GL_PROXY_TEXTURE_1D) {
isProxy = GL_TRUE;
}
else if (target == GL_TEXTURE_1D) {
isProxy = GL_FALSE;
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
return GL_TRUE;
}
maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (target == GL_PROXY_TEXTURE_2D) {
isProxy = GL_TRUE;
maxLevels = ctx->Const.MaxTextureLevels;
}
else if (target == GL_TEXTURE_2D) {
isProxy = GL_FALSE;
maxLevels = ctx->Const.MaxTextureLevels;
}
else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
isProxy = GL_TRUE;
maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
isProxy = GL_FALSE;
maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
isProxy = GL_TRUE;
maxLevels = 1;
}
else if (target == GL_TEXTURE_RECTANGLE_NV) {
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
isProxy = GL_FALSE;
maxLevels = 1;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
}
else if (dimensions == 3) {
if (target == GL_PROXY_TEXTURE_3D) {
isProxy = GL_TRUE;
}
else if (target == GL_TEXTURE_3D) {
isProxy = GL_FALSE;
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
return GL_TRUE;
}
maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
ASSERT(maxLevels > 0);
maxTextureSize = 1 << (maxLevels - 1);
/* Border */
if (border != 0 && border != 1) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(border=%d)", dimensions, border);
}
return GL_TRUE;
}
if ((target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0) {
return GL_TRUE;
}
/* Width */
if (target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
if (width < 1 || width > ctx->Const.MaxTextureRectSize) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(width=%d)", dimensions, width);
}
return GL_TRUE;
}
}
else if (width < 2 * border || width > 2 + maxTextureSize
|| logbase2( width - 2 * border ) < 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(width=%d)", dimensions, width);
}
return GL_TRUE;
}
/* Height */
if (target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
if (height < 1 || height > ctx->Const.MaxTextureRectSize) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(height=%d)", dimensions, height);
}
return GL_TRUE;
}
}
else if (dimensions >= 2) {
if (height < 2 * border || height > 2 + maxTextureSize
|| logbase2( height - 2 * border ) < 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(height=%d)", dimensions, height);
}
return GL_TRUE;
}
}
/* For cube map, width must equal height */
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (width != height) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)");
}
return GL_TRUE;
}
}
/* Depth */
if (dimensions >= 3) {
if (depth < 2 * border || depth > 2 + maxTextureSize
|| logbase2( depth - 2 * border ) < 0) {
if (!isProxy) {
_mesa_error( ctx, GL_INVALID_VALUE,
"glTexImage3D(depth=%d)", depth );
}
return GL_TRUE;
}
}
/* Level */
if (target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
if (level != 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage2D(level=%d)", level);
}
return GL_TRUE;
}
}
else if (level < 0 || level >= maxLevels) {
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(level=%d)", dimensions, level);
@@ -1067,15 +989,95 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
/* For cube map, width must equal height */
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (width != height) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)");
/* Check border */
if (border < 0 || border > 1 ||
((target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(border=%d)", dimensions, border);
}
return GL_TRUE;
}
/* Check target and call ctx->Driver.TestProxyTexImage() to check the
* level, width, height and depth.
*/
if (dimensions == 1) {
if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
level, internalFormat,
format, type,
width, 1, 1, border);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
return GL_TRUE;
}
}
else if (dimensions == 2) {
if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
level, internalFormat,
format, type,
width, height, 1, border);
}
else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
(target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
sizeOK = (width == height) &&
ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
level, internalFormat, format, type,
width, height, 1, border);
}
else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
target == GL_TEXTURE_RECTANGLE_NV) {
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
sizeOK = ctx->Driver.TestProxyTexImage(ctx,
GL_PROXY_TEXTURE_RECTANGLE_NV,
level, internalFormat,
format, type,
width, height, 1, border);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
}
else if (dimensions == 3) {
if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_3D,
level, internalFormat,
format, type,
width, height, depth, border);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
return GL_TRUE;
}
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
if (!sizeOK) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
dimensions, level, width, height, depth);
}
return GL_TRUE;
}
/* Check internalFormat */
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1085,6 +1087,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
/* Check incoming image format and type */
if (!_mesa_is_legal_format_and_type(format, type)) {
/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
* is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
@@ -1176,52 +1179,47 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *destTex;
GLint maxLevels = 0;
/* Check target */
if (dimensions == 1) {
if (target == GL_TEXTURE_1D) {
maxLevels = ctx->Const.MaxTextureLevels;
}
else {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
return GL_TRUE;
}
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map &&
target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <=GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
maxLevels = ctx->Const.MaxCubeTextureLevels;
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
return GL_TRUE;
}
}
else if (ctx->Extensions.NV_texture_rectangle &&
target == GL_TEXTURE_RECTANGLE_NV) {
maxLevels = 1;
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
return GL_TRUE;
}
}
else if (target == GL_TEXTURE_2D) {
maxLevels = ctx->Const.MaxTextureLevels;
}
else {
else if (target != GL_TEXTURE_2D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
return GL_TRUE;
}
}
else if (dimensions == 3) {
if (target == GL_TEXTURE_3D) {
maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
return GL_TRUE;
}
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
_mesa_problem( ctx, "invalid dims in texture_error_check" );
return GL_TRUE;
}
ASSERT(maxLevels > 0);
if (level < 0 || level >= maxLevels) {
/* Basic level check */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
return GL_TRUE;
}
@@ -1237,32 +1235,38 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
if (depth < 0 && dimensions > 2) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(depth=%d)", dimensions, depth);
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexSubImage%dD(depth=%d)", dimensions, depth);
return GL_TRUE;
}
destTex = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!destTex) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage2D");
/* undefined image level */
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
return GL_TRUE;
}
if (xoffset < -((GLint)destTex->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset)");
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
dimensions);
return GL_TRUE;
}
if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset+width)");
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
dimensions);
return GL_TRUE;
}
if (dimensions > 1) {
if (yoffset < -((GLint)destTex->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset)");
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
dimensions);
return GL_TRUE;
}
if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset+height)");
_mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
dimensions);
return GL_TRUE;
}
}
@@ -1336,82 +1340,93 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
GLenum target, GLint level, GLint internalFormat,
GLint width, GLint height, GLint border )
{
GLint maxLevels = 0, maxTextureSize;
GLenum format, type;
GLboolean sizeOK;
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage%dD(level=%d)", dimensions, level);
return GL_TRUE;
}
/* Check border */
if (border < 0 || border > 1 ||
((target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
return GL_TRUE;
}
/* The format and type aren't really significant here, but we need to pass
* something to TestProxyTexImage().
*/
format = _mesa_base_tex_format(ctx, internalFormat);
type = GL_FLOAT;
/* Check target and call ctx->Driver.TestProxyTexImage() to check the
* level, width, height and depth.
*/
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
if (target == GL_TEXTURE_1D) {
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
level, internalFormat,
format, type,
width, 1, 1, border);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
return GL_TRUE;
}
maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (target == GL_TEXTURE_2D) {
sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
level, internalFormat,
format, type,
width, height, 1, border);
}
else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
sizeOK = (width == height) &&
ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
level, internalFormat, format, type,
width, height, 1, border);
}
else if (target == GL_TEXTURE_RECTANGLE_NV) {
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
sizeOK = ctx->Driver.TestProxyTexImage(ctx,
GL_PROXY_TEXTURE_RECTANGLE_NV,
level, internalFormat,
format, type,
width, height, 1, border);
}
else if (target != GL_TEXTURE_2D) {
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
if (target == GL_TEXTURE_2D)
maxLevels = ctx->Const.MaxTextureLevels;
else if (target == GL_TEXTURE_RECTANGLE_NV)
maxLevels = 1;
else
maxLevels = ctx->Const.MaxCubeTextureLevels;
}
ASSERT(maxLevels > 0);
maxTextureSize = 1 << (maxLevels - 1);
/* Border */
if (border != 0 && border != 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage%dD(border)", dimensions);
else {
_mesa_problem(ctx, "invalid dimensions in copytexture_error_check");
return GL_TRUE;
}
/* Width */
if (width < 2 * border || width > 2 + maxTextureSize
|| logbase2( width - 2 * border ) < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage%dD(width=%d)", dimensions, width);
return GL_TRUE;
}
/* Height */
if (dimensions >= 2) {
if (height < 2 * border || height > 2 + maxTextureSize
|| logbase2( height - 2 * border ) < 0) {
if (!sizeOK) {
if (dimensions == 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage%dD(height=%d)", dimensions, height);
return GL_TRUE;
"glCopyTexImage1D(width=%d)", width);
}
}
/* For cube map, width must equal height */
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (width != height) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexImage2D(width != height)");
return GL_TRUE;
else {
ASSERT(dimensions == 2);
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage2D(width=%d, height=%d)", width, height);
}
}
/* Level */
if (level < 0 || level >= maxLevels) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage%dD(level=%d)", dimensions, level);
return GL_TRUE;
}
@@ -1447,14 +1462,13 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *teximage;
GLint maxLevels = 0;
/* Check target */
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
return GL_TRUE;
}
maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
@@ -1474,29 +1488,22 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
return GL_TRUE;
}
if (target == GL_TEXTURE_2D)
maxLevels = ctx->Const.MaxTextureLevels;
else if (target == GL_TEXTURE_RECTANGLE_NV)
maxLevels = 1;
else
maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
return GL_TRUE;
}
maxLevels = ctx->Const.Max3DTextureLevels;
}
ASSERT(maxLevels > 0);
if (level < 0 || level >= maxLevels) {
/* Check level */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexSubImage%dD(level=%d)", dimensions, level);
return GL_TRUE;
}
/* Check size */
if (width < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexSubImage%dD(width=%d)", dimensions, width);
@@ -1792,30 +1799,22 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
else if (target == GL_PROXY_TEXTURE_1D) {
/* Proxy texture: check for errors and update proxy state */
GLboolean error = texture_error_check(ctx, target, level, internalFormat,
format, type, 1, postConvWidth, 1, 1, border);
if (!error) {
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, format, type,
postConvWidth, 1, 1, border);
}
if (error) {
/* if error, clear all proxy texture image parameters */
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
if (texture_error_check(ctx, target, level, internalFormat,
format, type, 1, postConvWidth, 1, 1, border)) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
}
else {
/* no error, set the tex image parameters */
struct gl_texture_unit *texUnit;
struct gl_texture_image *texImage;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
ASSERT(texImage);
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, 1, 1,
border, internalFormat);
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
internalFormat, format, type);
}
}
else {
@@ -1901,30 +1900,22 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
(target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
ctx->Extensions.NV_texture_rectangle)) {
/* Proxy texture: check for errors and update proxy state */
GLboolean error = texture_error_check(ctx, target, level, internalFormat,
format, type, 2, postConvWidth, postConvHeight, 1, border);
if (!error) {
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, format, type,
postConvWidth, postConvHeight, 1, border);
}
if (error) {
/* if error, clear all proxy texture image parameters */
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
if (texture_error_check(ctx, target, level, internalFormat,
format, type, 2, postConvWidth, postConvHeight,
1, border)) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
else {
/* no error, set the tex image parameters */
struct gl_texture_unit *texUnit;
struct gl_texture_image *texImage;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, postConvHeight, 1,
border, internalFormat);
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
internalFormat, format, type);
}
}
else {
@@ -1996,29 +1987,20 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
}
else if (target == GL_PROXY_TEXTURE_3D) {
/* Proxy texture: check for errors and update proxy state */
GLboolean error = texture_error_check(ctx, target, level, internalFormat,
format, type, 3, width, height, depth, border);
if (!error) {
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, format, type,
width, height, depth, border);
}
if (error) {
/* if error, clear all proxy texture image parameters */
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
struct gl_texture_image *texImage;
texImage = _mesa_get_proxy_tex_image(ctx, target, level);
if (texture_error_check(ctx, target, level, internalFormat,
format, type, 3, width, height, depth, border)) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
}
else {
/* no error, set the tex image parameters */
struct gl_texture_unit *texUnit;
struct gl_texture_image *texImage;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
internalFormat, format, type);
}
}
else {