intel/compiler/fs: Restore SIMD32 restriction for ray_queries on Xe2
In96e0d979a7
, the restriction was dropped because we don't compile a SIMD8 program on Xe2. This change moves it to run_fs() so the restriction will be added when compiling SIMD16 on Xe2. Fixes:96e0d979a7
("intel/fs: Check fs_visitor instance before using it") Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28191>
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@@ -3232,6 +3232,9 @@ fs_visitor::run_fs(bool allow_spilling, bool do_rep_send)
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payload_ = new fs_thread_payload(*this, source_depth_to_render_target);
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if (nir->info.ray_queries > 0)
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limit_dispatch_width(16, "SIMD32 not supported with ray queries.\n");
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if (do_rep_send) {
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assert(dispatch_width == 16);
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emit_repclear_shader();
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@@ -3847,9 +3850,6 @@ brw_compile_fs(const struct brw_compiler *compiler,
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" pixel shading.\n");
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}
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if (nir->info.ray_queries > 0 && v8)
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v8->limit_dispatch_width(16, "SIMD32 with ray queries.\n");
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if (!has_spilled &&
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(!v8 || v8->max_dispatch_width >= 16) &&
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(INTEL_SIMD(FS, 16) || params->use_rep_send)) {
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