radv: determine as_ls/as_es in radv_link_shaders_info()
This is a link shader info step somehow. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18278>
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72a8319471
@@ -2802,17 +2802,6 @@ radv_fill_shader_info(struct radv_pipeline *pipeline,
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{
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struct radv_device *device = pipeline->device;
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if (stages[MESA_SHADER_TESS_CTRL].nir) {
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stages[MESA_SHADER_VERTEX].info.vs.as_ls = true;
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}
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if (stages[MESA_SHADER_GEOMETRY].nir) {
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if (stages[MESA_SHADER_TESS_CTRL].nir)
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stages[MESA_SHADER_TESS_EVAL].info.tes.as_es = true;
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else
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stages[MESA_SHADER_VERTEX].info.vs.as_es = true;
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}
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for (int i = 0; i < MESA_VULKAN_SHADER_STAGES; i++) {
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if (!stages[i].nir)
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continue;
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@@ -1268,9 +1268,17 @@ radv_link_shaders_info(struct radv_device *device,
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if (producer->stage == MESA_SHADER_VERTEX || producer->stage == MESA_SHADER_TESS_EVAL) {
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if (consumer->stage == MESA_SHADER_GEOMETRY) {
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uint32_t num_outputs_written;
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if (producer->stage == MESA_SHADER_TESS_EVAL) {
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num_outputs_written = producer->info.tes.num_linked_outputs;
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producer->info.tes.as_es = true;
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} else {
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num_outputs_written = producer->info.vs.num_linked_outputs;
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producer->info.vs.as_es = true;
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}
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/* Compute the ESGS item size for VS or TES as ES. */
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uint32_t num_outputs_written = producer->stage == MESA_SHADER_TESS_EVAL
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? producer->info.tes.num_linked_outputs : producer->info.vs.num_linked_outputs;
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producer->info.esgs_itemsize = num_outputs_written * 16;
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}
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@@ -1294,6 +1302,8 @@ radv_link_shaders_info(struct radv_device *device,
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struct radv_pipeline_stage *vs_stage = producer;
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struct radv_pipeline_stage *tcs_stage = consumer;
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vs_stage->info.vs.as_ls = true;
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vs_stage->info.workgroup_size =
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ac_compute_lshs_workgroup_size(device->physical_device->rad_info.gfx_level,
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MESA_SHADER_VERTEX, tcs_stage->info.num_tess_patches,
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