glsl: add transform feedback buffers to resource list

Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Timothy Arceri
2016-03-10 15:04:02 +11:00
parent 9e317271d7
commit 7234be0338
5 changed files with 18 additions and 5 deletions

View File

@@ -43,7 +43,8 @@ extern void
link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
extern void
build_program_resource_list(struct gl_shader_program *shProg);
build_program_resource_list(struct gl_context *ctx,
struct gl_shader_program *shProg);
extern void
linker_error(struct gl_shader_program *prog, const char *fmt, ...)