r600g: Initial import

This commit is contained in:
Jerome Glisse
2010-05-08 21:09:24 +01:00
committed by Jerome Glisse
parent 3d41dd7934
commit 72128962d6
52 changed files with 14464 additions and 0 deletions

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/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef R600_SHADER_H
#define R600_SHADER_H
#include "r600_compiler.h"
#include "radeon.h"
struct r600_state;
struct r600_shader_vfetch {
struct r600_shader_vfetch *next;
struct r600_shader_vfetch *prev;
unsigned cf_addr;
unsigned sel[4];
unsigned chan[4];
unsigned dsel[4];
};
struct r600_shader_operand {
struct c_vector *vector;
unsigned sel;
unsigned chan;
unsigned neg;
unsigned abs;
};
struct r600_shader_inst {
unsigned is_op3;
unsigned opcode;
unsigned inst;
struct r600_shader_operand src[3];
struct r600_shader_operand dst;
unsigned last;
};
struct r600_shader_alu {
struct r600_shader_alu *next;
struct r600_shader_alu *prev;
unsigned nalu;
unsigned nliteral;
struct r600_shader_inst alu[5];
u32 literal[4];
};
struct r600_shader_node {
struct r600_shader_node *next;
struct r600_shader_node *prev;
unsigned cf_id; /**< cf index (in dw) in byte code */
unsigned cf_addr; /**< instructions index (in dw) in byte code */
unsigned nslot; /**< number of slot (2 dw) needed by this node */
unsigned nfetch;
struct c_node *node; /**< compiler node from which this node originate */
struct r600_shader_vfetch vfetch; /**< list of vfetch instructions */
struct r600_shader_alu alu; /**< list of alu instructions */
};
struct r600_shader_io {
unsigned name;
unsigned gpr;
int sid;
};
struct r600_shader {
unsigned stack_size; /**< stack size needed by this shader */
unsigned ngpr; /**< number of GPR needed by this shader */
unsigned nconstant; /**< number of constants used by this shader */
unsigned nresource; /**< number of resources used by this shader */
unsigned noutput;
unsigned ninput;
unsigned nvector;
unsigned ncf; /**< total number of cf clauses */
unsigned nslot; /**< total number of slots (2 dw) */
unsigned flat_shade; /**< are we flat shading */
struct r600_shader_node nodes; /**< list of node */
struct r600_shader_node *cur_node; /**< current node (used during nodes list creation) */
struct r600_shader_io input[32];
struct r600_shader_io output[32];
/* TODO replace GPR by some better register allocator */
struct c_vector **gpr;
unsigned ndw; /**< bytes code size in dw */
u32 *bcode; /**< bytes code */
enum pipe_format resource_format[160]; /**< format of resource */
struct c_shader cshader;
};
void r600_shader_cleanup(struct r600_shader *rshader);
int r600_shader_register(struct r600_shader *rshader);
int r600_shader_node(struct r600_shader *shader);
void r600_shader_node_place(struct r600_shader *rshader);
int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v,
unsigned swizzle, unsigned *sel, unsigned *chan);
int r600_shader_vfetch_bytecode(struct r600_shader *rshader,
struct r600_shader_node *rnode,
struct r600_shader_vfetch *vfetch,
unsigned *cid);
int r600_shader_update(struct r600_shader *rshader,
enum pipe_format *resource_format);
int r600_shader_legalize(struct r600_shader *rshader);
int r700_shader_translate(struct r600_shader *rshader);
int c_shader_from_tgsi(struct c_shader *shader, unsigned type,
const struct tgsi_token *tokens);
int r600_shader_register(struct r600_shader *rshader);
int r600_shader_translate_rec(struct r600_shader *rshader, struct c_node *node);
int r700_shader_translate(struct r600_shader *rshader);
int r600_shader_insert_fetch(struct c_shader *shader);
#endif