glsl: fix broken indentation in do_structure_splitting()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-05-25 18:29:50 +02:00
parent ad717102d9
commit 71efec290c

View File

@@ -316,13 +316,13 @@ do_structure_splitting(exec_list *instructions)
/* Trim out variables we can't split. */
foreach_in_list_safe(variable_entry, entry, &refs.variable_list) {
if (debug) {
printf("structure %s@%p: decl %d, whole_access %d\n",
entry->var->name, (void *) entry->var, entry->declaration,
entry->whole_structure_access);
printf("structure %s@%p: decl %d, whole_access %d\n",
entry->var->name, (void *) entry->var, entry->declaration,
entry->whole_structure_access);
}
if (!entry->declaration || entry->whole_structure_access) {
entry->remove();
entry->remove();
}
}
@@ -339,20 +339,17 @@ do_structure_splitting(exec_list *instructions)
entry->mem_ctx = ralloc_parent(entry->var);
entry->components = ralloc_array(mem_ctx,
ir_variable *,
type->length);
entry->components = ralloc_array(mem_ctx, ir_variable *, type->length);
for (unsigned int i = 0; i < entry->var->type->length; i++) {
const char *name = ralloc_asprintf(mem_ctx, "%s_%s",
entry->var->name,
type->fields.structure[i].name);
const char *name = ralloc_asprintf(mem_ctx, "%s_%s", entry->var->name,
type->fields.structure[i].name);
entry->components[i] =
new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
name,
(ir_variable_mode) entry->var->data.mode);
entry->var->insert_before(entry->components[i]);
entry->components[i] =
new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
name,
(ir_variable_mode) entry->var->data.mode);
entry->var->insert_before(entry->components[i]);
}
entry->var->remove();