glsl: Initialize current_var
CID: 1324644 (Uninitialized pointer field)
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@@ -258,7 +258,7 @@ public:
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num_shader_samplers(0), num_shader_images(0),
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num_shader_samplers(0), num_shader_images(0),
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num_shader_uniform_components(0), num_shader_subroutines(0),
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num_shader_uniform_components(0), num_shader_subroutines(0),
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is_buffer_block(false), is_shader_storage(false), map(map),
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is_buffer_block(false), is_shader_storage(false), map(map),
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hidden_map(hidden_map)
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hidden_map(hidden_map), current_var(NULL)
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{
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{
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/* empty */
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/* empty */
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}
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}
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