nir: support feeding state to nir_lower_clip_[vg]s
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -825,7 +825,7 @@ v3d_nir_lower_vs_late(struct v3d_compile *c)
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if (c->key->ucp_enables) {
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if (c->key->ucp_enables) {
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NIR_PASS_V(c->s, nir_lower_clip_vs, c->key->ucp_enables,
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NIR_PASS_V(c->s, nir_lower_clip_vs, c->key->ucp_enables,
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false, false);
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false, false, NULL);
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NIR_PASS_V(c->s, nir_lower_io_to_scalar,
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NIR_PASS_V(c->s, nir_lower_io_to_scalar,
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nir_var_shader_out);
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nir_var_shader_out);
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}
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}
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@@ -3908,9 +3908,11 @@ bool nir_lower_input_attachments(nir_shader *shader, bool use_fragcoord_sysval);
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bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables,
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bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables,
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bool use_vars,
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bool use_vars,
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bool use_clipdist_array);
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bool use_clipdist_array,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH]);
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bool nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
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bool nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
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bool use_clipdist_array);
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bool use_clipdist_array,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH]);
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bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables,
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bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables,
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bool use_clipdist_array);
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bool use_clipdist_array);
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bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
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bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
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@@ -203,11 +203,35 @@ find_clipvertex_and_position_outputs(nir_shader *shader,
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return *clipvertex || *position;
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return *clipvertex || *position;
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}
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}
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static nir_ssa_def *
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get_ucp(nir_builder *b, int plane,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
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{
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if (clipplane_state_tokens) {
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char tmp[100];
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snprintf(tmp, ARRAY_SIZE(tmp), "gl_ClipPlane%dMESA", plane);
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nir_variable *var = nir_variable_create(b->shader,
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nir_var_uniform,
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glsl_vec4_type(),
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tmp);
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var->num_state_slots = 1;
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var->state_slots = ralloc_array(var, nir_state_slot, 1);
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memcpy(var->state_slots[0].tokens,
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clipplane_state_tokens[plane],
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sizeof(var->state_slots[0].tokens));
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return nir_load_var(b, var);
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} else
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return nir_load_user_clip_plane(b, plane);
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}
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static void
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static void
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lower_clip_outputs(nir_builder *b, nir_variable *position,
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lower_clip_outputs(nir_builder *b, nir_variable *position,
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nir_variable *clipvertex, nir_variable **out,
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nir_variable *clipvertex, nir_variable **out,
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unsigned ucp_enables, bool use_vars,
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unsigned ucp_enables, bool use_vars,
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bool use_clipdist_array)
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bool use_clipdist_array,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
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{
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{
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nir_ssa_def *clipdist[MAX_CLIP_PLANES];
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nir_ssa_def *clipdist[MAX_CLIP_PLANES];
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nir_ssa_def *cv;
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nir_ssa_def *cv;
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@@ -231,7 +255,7 @@ lower_clip_outputs(nir_builder *b, nir_variable *position,
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for (int plane = 0; plane < MAX_CLIP_PLANES; plane++) {
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for (int plane = 0; plane < MAX_CLIP_PLANES; plane++) {
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if (ucp_enables & (1 << plane)) {
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if (ucp_enables & (1 << plane)) {
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nir_ssa_def *ucp = nir_load_user_clip_plane(b, plane);
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nir_ssa_def *ucp = get_ucp(b, plane, clipplane_state_tokens);
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/* calculate clipdist[plane] - dot(ucp, cv): */
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/* calculate clipdist[plane] - dot(ucp, cv): */
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clipdist[plane] = nir_fdot4(b, ucp, cv);
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clipdist[plane] = nir_fdot4(b, ucp, cv);
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@@ -279,7 +303,8 @@ lower_clip_outputs(nir_builder *b, nir_variable *position,
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*/
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*/
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bool
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bool
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nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars,
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nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars,
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bool use_clipdist_array)
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bool use_clipdist_array,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
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{
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{
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nir_function_impl *impl = nir_shader_get_entrypoint(shader);
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nir_function_impl *impl = nir_shader_get_entrypoint(shader);
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nir_builder b;
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nir_builder b;
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@@ -314,7 +339,7 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars,
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use_clipdist_array);
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use_clipdist_array);
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lower_clip_outputs(&b, position, clipvertex, out, ucp_enables, use_vars,
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lower_clip_outputs(&b, position, clipvertex, out, ucp_enables, use_vars,
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use_clipdist_array);
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use_clipdist_array, clipplane_state_tokens);
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nir_metadata_preserve(impl, nir_metadata_dominance);
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nir_metadata_preserve(impl, nir_metadata_dominance);
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@@ -324,7 +349,8 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars,
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static void
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static void
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lower_clip_in_gs_block(nir_builder *b, nir_block *block, nir_variable *position,
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lower_clip_in_gs_block(nir_builder *b, nir_block *block, nir_variable *position,
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nir_variable *clipvertex, nir_variable **out,
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nir_variable *clipvertex, nir_variable **out,
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unsigned ucp_enables, bool use_clipdist_array)
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unsigned ucp_enables, bool use_clipdist_array,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
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{
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{
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nir_foreach_instr_safe(instr, block) {
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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if (instr->type != nir_instr_type_intrinsic)
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@@ -336,7 +362,7 @@ lower_clip_in_gs_block(nir_builder *b, nir_block *block, nir_variable *position,
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case nir_intrinsic_emit_vertex:
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case nir_intrinsic_emit_vertex:
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b->cursor = nir_before_instr(instr);
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b->cursor = nir_before_instr(instr);
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lower_clip_outputs(b, position, clipvertex, out, ucp_enables, true,
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lower_clip_outputs(b, position, clipvertex, out, ucp_enables, true,
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use_clipdist_array);
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use_clipdist_array, clipplane_state_tokens);
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break;
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break;
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default:
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default:
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/* not interesting; skip this */
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/* not interesting; skip this */
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@@ -351,7 +377,8 @@ lower_clip_in_gs_block(nir_builder *b, nir_block *block, nir_variable *position,
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bool
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bool
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nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
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nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
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bool use_clipdist_array)
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bool use_clipdist_array,
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const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
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{
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{
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nir_function_impl *impl = nir_shader_get_entrypoint(shader);
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nir_function_impl *impl = nir_shader_get_entrypoint(shader);
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nir_builder b;
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nir_builder b;
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@@ -375,7 +402,8 @@ nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
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nir_foreach_block(block, impl)
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nir_foreach_block(block, impl)
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lower_clip_in_gs_block(&b, block, position, clipvertex, out,
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lower_clip_in_gs_block(&b, block, position, clipvertex, out,
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ucp_enables, use_clipdist_array);
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ucp_enables, use_clipdist_array,
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clipplane_state_tokens);
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nir_metadata_preserve(impl, nir_metadata_dominance);
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nir_metadata_preserve(impl, nir_metadata_dominance);
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@@ -223,7 +223,7 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
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if (key) {
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if (key) {
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if (s->info.stage == MESA_SHADER_VERTEX) {
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if (s->info.stage == MESA_SHADER_VERTEX) {
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OPT_V(s, nir_lower_clip_vs, key->ucp_enables, false, false);
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OPT_V(s, nir_lower_clip_vs, key->ucp_enables, false, false, NULL);
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if (key->vclamp_color)
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if (key->vclamp_color)
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OPT_V(s, nir_lower_clamp_color_outputs);
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OPT_V(s, nir_lower_clamp_color_outputs);
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} else if (s->info.stage == MESA_SHADER_FRAGMENT) {
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} else if (s->info.stage == MESA_SHADER_FRAGMENT) {
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@@ -939,7 +939,7 @@ iris_compile_vs(struct iris_context *ice,
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if (key->nr_userclip_plane_consts) {
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if (key->nr_userclip_plane_consts) {
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true,
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nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true,
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false);
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false, NULL);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_global_vars_to_local(nir);
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nir_lower_global_vars_to_local(nir);
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nir_lower_vars_to_ssa(nir);
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nir_lower_vars_to_ssa(nir);
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@@ -1283,7 +1283,7 @@ iris_compile_tes(struct iris_context *ice,
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if (key->nr_userclip_plane_consts) {
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if (key->nr_userclip_plane_consts) {
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true,
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nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true,
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false);
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false, NULL);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_global_vars_to_local(nir);
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nir_lower_global_vars_to_local(nir);
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nir_lower_vars_to_ssa(nir);
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nir_lower_vars_to_ssa(nir);
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@@ -1403,7 +1403,8 @@ iris_compile_gs(struct iris_context *ice,
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if (key->nr_userclip_plane_consts) {
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if (key->nr_userclip_plane_consts) {
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_lower_clip_gs(nir, (1 << key->nr_userclip_plane_consts) - 1, false);
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nir_lower_clip_gs(nir, (1 << key->nr_userclip_plane_consts) - 1, false,
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NULL);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_global_vars_to_local(nir);
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nir_lower_global_vars_to_local(nir);
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nir_lower_vars_to_ssa(nir);
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nir_lower_vars_to_ssa(nir);
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@@ -2317,7 +2317,7 @@ vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage,
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c->key->ucp_enables, false);
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c->key->ucp_enables, false);
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} else {
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} else {
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NIR_PASS_V(c->s, nir_lower_clip_vs,
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NIR_PASS_V(c->s, nir_lower_clip_vs,
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c->key->ucp_enables, false, false);
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c->key->ucp_enables, false, false, NULL);
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NIR_PASS_V(c->s, nir_lower_io_to_scalar,
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NIR_PASS_V(c->s, nir_lower_io_to_scalar,
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nir_var_shader_out);
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nir_var_shader_out);
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}
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}
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@@ -407,7 +407,8 @@ brw_nir_lower_legacy_clipping(nir_shader *nir, int nr_userclip_plane_consts,
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_lower_clip_vs(nir, (1 << nr_userclip_plane_consts) - 1, true, false);
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nir_lower_clip_vs(nir, (1 << nr_userclip_plane_consts) - 1, true, false,
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NULL);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_io_to_temporaries(nir, impl, true, false);
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nir_lower_global_vars_to_local(nir);
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nir_lower_global_vars_to_local(nir);
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nir_lower_vars_to_ssa(nir);
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nir_lower_vars_to_ssa(nir);
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