clean-up
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@@ -36,7 +36,6 @@
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#include "st_atom.h"
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#include "st_cb_texture.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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/**
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@@ -46,18 +45,14 @@
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static void
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update_textures(struct st_context *st)
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{
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GLuint s;
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/* ST_NEW_FRAGMENT_PROGRAM
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*/
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struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
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GLuint unit;
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for (s = 0; s < st->ctx->Const.MaxTextureCoordUnits; s++) {
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GLuint su = fprog->Base.SamplerUnits[s];
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struct gl_texture_object *texObj
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= st->ctx->Texture.Unit[su]._Current;
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for (unit = 0; unit < st->ctx->Const.MaxTextureCoordUnits; unit++) {
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const GLuint su = fprog->Base.SamplerUnits[unit];
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struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current;
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struct pipe_texture *pt;
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if (texObj) {
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@@ -75,9 +70,9 @@ update_textures(struct st_context *st)
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* this table before being deleted, otherwise the pointer
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* comparison below could fail.
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*/
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if (st->state.sampler_texture[s] != pt) {
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st->state.sampler_texture[s] = pt;
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st->pipe->set_sampler_texture(st->pipe, s, pt);
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if (st->state.sampler_texture[unit] != pt) {
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st->state.sampler_texture[unit] = pt;
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st->pipe->set_sampler_texture(st->pipe, unit, pt);
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}
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}
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}
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