Fixes for compiling assembly (disable unused 'masked' versions)

Fixes for compiling without debug.
Fix line clipping
Fix unfilled polygon clipping (should be correct now).
This commit is contained in:
Keith Whitwell
2000-12-27 19:57:37 +00:00
parent 770169f230
commit 719344b23e
9 changed files with 144 additions and 103 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: t_array_import.c,v 1.1 2000/12/26 05:09:32 keithw Exp $ */
/* $Id: t_array_import.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -248,9 +248,10 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
{
GLuint i;
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
GLboolean writeable = (flags & VEC_NOT_WRITEABLE) != 0;
GLboolean stride = (flags & VEC_BAD_STRIDE) != 0;
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
(void) inputs;
if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr)
required |= VERT_OBJ;