scons: Disallow undefined symbols in Xlib libGL.so.

It's not the first time that, due to missing build dependencies or
incomplete commits, we end up with a broken libGL.so that's missing
symbols, causing all tests to fail catastrophically.

Instead try to catch this sort of issues earlier.
This commit is contained in:
José Fonseca
2013-07-19 13:08:07 +01:00
parent 9f07ca11c1
commit 719000bd7d
2 changed files with 6 additions and 0 deletions

View File

@@ -45,6 +45,9 @@ if env['llvm']:
env.Append(CPPDEFINES = ['GALLIUM_LLVMPIPE'])
env.Prepend(LIBS = [llvmpipe])
# Disallow undefined symbols
env.Append(SHLINKFLAGS = ['-Wl,-z,defs'])
# libGL.so.1.5
libgl_1_5 = env.SharedLibrary(
target ='GL',