added some assertions to exercise glIsTexture()

This commit is contained in:
Brian Paul
2002-01-04 21:05:57 +00:00
parent 5e1a4fdc3c
commit 714cdd88a4

View File

@@ -1,4 +1,4 @@
/* $Id: texobj.c,v 1.5 2000/07/19 23:57:24 brianp Exp $ */ /* $Id: texobj.c,v 1.6 2002/01/04 21:05:57 brianp Exp $ */
/* /*
* Example of using the 1.1 texture object functions. * Example of using the 1.1 texture object functions.
@@ -7,6 +7,7 @@
* Brian Paul June 1996 This file is in the public domain. * Brian Paul June 1996 This file is in the public domain.
*/ */
#include <assert.h>
#include <math.h> #include <math.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@@ -173,6 +174,7 @@ static void init( void )
if (UseObj) { if (UseObj) {
#ifdef TEXTURE_OBJECT #ifdef TEXTURE_OBJECT
glBindTexture( GL_TEXTURE_2D, TexObj[0] ); glBindTexture( GL_TEXTURE_2D, TexObj[0] );
assert(glIsTexture(TexObj[0]));
#endif #endif
} }
else { else {
@@ -206,7 +208,9 @@ static void init( void )
if (UseObj) { if (UseObj) {
#ifdef TEXTURE_OBJECT #ifdef TEXTURE_OBJECT
glBindTexture( GL_TEXTURE_2D, TexObj[1] ); glBindTexture( GL_TEXTURE_2D, TexObj[1] );
assert(glIsTexture(TexObj[1]));
#endif #endif
assert(!glIsTexture(TexObj[1] + 999));
} }
else { else {
glNewList( TexObj[1], GL_COMPILE ); glNewList( TexObj[1], GL_COMPILE );