intel/fs: Fix fs_builder::sample_mask_reg() for 32-wide FS dispatch.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
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Jason Ekstrand

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7144247c2c
@@ -235,14 +235,14 @@ namespace brw {
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src_reg
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sample_mask_reg() const
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{
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assert(shader->stage != MESA_SHADER_FRAGMENT ||
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group() + dispatch_width() <= 16);
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if (shader->stage != MESA_SHADER_FRAGMENT) {
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return brw_imm_d(0xffffffff);
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} else if (brw_wm_prog_data(shader->stage_prog_data)->uses_kill) {
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return brw_flag_reg(0, 1);
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} else {
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return retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD);
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assert(shader->devinfo->gen >= 6 && dispatch_width() <= 16);
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return retype(brw_vec1_grf((_group >= 16 ? 2 : 1), 7),
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BRW_REGISTER_TYPE_UD);
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}
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}
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