intel/fs: Fix fs_builder::sample_mask_reg() for 32-wide FS dispatch.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Francisco Jerez
2017-01-09 14:14:02 -08:00
committed by Jason Ekstrand
parent 37c1df28c9
commit 7144247c2c

View File

@@ -235,14 +235,14 @@ namespace brw {
src_reg
sample_mask_reg() const
{
assert(shader->stage != MESA_SHADER_FRAGMENT ||
group() + dispatch_width() <= 16);
if (shader->stage != MESA_SHADER_FRAGMENT) {
return brw_imm_d(0xffffffff);
} else if (brw_wm_prog_data(shader->stage_prog_data)->uses_kill) {
return brw_flag_reg(0, 1);
} else {
return retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD);
assert(shader->devinfo->gen >= 6 && dispatch_width() <= 16);
return retype(brw_vec1_grf((_group >= 16 ? 2 : 1), 7),
BRW_REGISTER_TYPE_UD);
}
}