More span rendering optimizations from Klaus Niederkrueger

This commit is contained in:
Brian Paul
2001-11-19 01:18:28 +00:00
parent 71515b9175
commit 71340e861e
4 changed files with 707 additions and 353 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: s_span.h,v 1.6 2001/05/15 21:30:27 brianp Exp $ */
/* $Id: s_span.h,v 1.7 2001/11/19 01:18:28 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,6 +31,7 @@
#include "mtypes.h"
#include "swrast.h"
#include "s_trispan.h"
extern void
@@ -61,6 +62,10 @@ _mesa_write_monocolor_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
GLenum primitive );
extern void
_mesa_rasterize_span(GLcontext *ctx, struct triangle_span *span);
extern void
_mesa_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],