mesa: move atifragshader.[ch] to main/

This commit is contained in:
Brian Paul
2010-06-10 22:23:34 -06:00
parent 936605fc8a
commit 70c8d29b6b
9 changed files with 12 additions and 12 deletions

View File

@@ -31,6 +31,7 @@ if env['platform'] != 'winddk':
'main/api_noop.c', 'main/api_noop.c',
'main/api_validate.c', 'main/api_validate.c',
'main/accum.c', 'main/accum.c',
'main/atifragshader.c',
'main/attrib.c', 'main/attrib.c',
'main/arrayobj.c', 'main/arrayobj.c',
'main/blend.c', 'main/blend.c',
@@ -197,7 +198,6 @@ if env['platform'] != 'winddk':
shader_sources = [ shader_sources = [
'shader/arbprogparse.c', 'shader/arbprogparse.c',
'shader/arbprogram.c', 'shader/arbprogram.c',
'shader/atifragshader.c',
'shader/hash_table.c', 'shader/hash_table.c',
'shader/lex.yy.c', 'shader/lex.yy.c',
'shader/nvfragparse.c', 'shader/nvfragparse.c',

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@@ -26,10 +26,10 @@
**************************************************************************/ **************************************************************************/
#include "main/glheader.h" #include "main/glheader.h"
#include "main/atifragshader.h"
#include "main/macros.h" #include "main/macros.h"
#include "main/enums.h" #include "main/enums.h"
#include "tnl/t_context.h" #include "tnl/t_context.h"
#include "shader/atifragshader.h"
#include "shader/program.h" #include "shader/program.h"
#include "r200_context.h" #include "r200_context.h"
#include "r200_ioctl.h" #include "r200_ioctl.h"

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@@ -36,7 +36,7 @@
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "shader/arbprogram.h" #include "shader/arbprogram.h"
#endif #endif
#include "shader/atifragshader.h" #include "atifragshader.h"
#include "attrib.h" #include "attrib.h"
#include "blend.h" #include "blend.h"
#if FEATURE_ARB_vertex_buffer_object #if FEATURE_ARB_vertex_buffer_object

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@@ -29,7 +29,7 @@
#include "main/enums.h" #include "main/enums.h"
#include "main/mtypes.h" #include "main/mtypes.h"
#include "main/dispatch.h" #include "main/dispatch.h"
#include "atifragshader.h" #include "main/atifragshader.h"
#if FEATURE_ATI_fragment_shader #if FEATURE_ATI_fragment_shader

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@@ -34,6 +34,9 @@
#include "api_arrayelt.h" #include "api_arrayelt.h"
#include "api_exec.h" #include "api_exec.h"
#include "api_loopback.h" #include "api_loopback.h"
#if FEATURE_ATI_fragment_shader
#include "atifragshader.h"
#endif
#include "config.h" #include "config.h"
#include "mfeatures.h" #include "mfeatures.h"
#if FEATURE_ARB_vertex_buffer_object #if FEATURE_ARB_vertex_buffer_object
@@ -61,9 +64,6 @@
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "shader/nvprogram.h" #include "shader/nvprogram.h"
#endif #endif
#if FEATURE_ATI_fragment_shader
#include "shader/atifragshader.h"
#endif
#include "math/m_matrix.h" #include "math/m_matrix.h"

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@@ -33,13 +33,13 @@
#include "mtypes.h" #include "mtypes.h"
#include "hash.h" #include "hash.h"
#include "arrayobj.h" #include "arrayobj.h"
#if FEATURE_ATI_fragment_shader
#include "atifragshader.h"
#endif
#include "bufferobj.h" #include "bufferobj.h"
#include "shared.h" #include "shared.h"
#include "shader/program.h" #include "shader/program.h"
#include "dlist.h" #include "dlist.h"
#if FEATURE_ATI_fragment_shader
#include "shader/atifragshader.h"
#endif
#include "shaderobj.h" #include "shaderobj.h"
#if FEATURE_ARB_sync #if FEATURE_ARB_sync
#include "syncobj.h" #include "syncobj.h"

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@@ -12,6 +12,7 @@ MAIN_SOURCES = \
main/api_noop.c \ main/api_noop.c \
main/api_validate.c \ main/api_validate.c \
main/accum.c \ main/accum.c \
main/atifragshader.c \
main/attrib.c \ main/attrib.c \
main/arrayobj.c \ main/arrayobj.c \
main/blend.c \ main/blend.c \
@@ -228,7 +229,6 @@ STATETRACKER_SOURCES = \
SHADER_SOURCES = \ SHADER_SOURCES = \
shader/arbprogparse.c \ shader/arbprogparse.c \
shader/arbprogram.c \ shader/arbprogram.c \
shader/atifragshader.c \
shader/hash_table.c \ shader/hash_table.c \
shader/lex.yy.c \ shader/lex.yy.c \
shader/nvfragparse.c \ shader/nvfragparse.c \

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@@ -23,7 +23,7 @@
#include "main/colormac.h" #include "main/colormac.h"
#include "main/context.h" #include "main/context.h"
#include "main/macros.h" #include "main/macros.h"
#include "shader/atifragshader.h" #include "main/atifragshader.h"
#include "swrast/s_atifragshader.h" #include "swrast/s_atifragshader.h"