radv: do not use an user SGPR for the sample position offset
We know the number of samples at compile time. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -81,7 +81,6 @@ struct radv_shader_context {
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LLVMValueRef hs_ring_tess_offchip;
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LLVMValueRef hs_ring_tess_factor;
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LLVMValueRef sample_pos_offset;
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LLVMValueRef persp_sample, persp_center, persp_centroid;
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LLVMValueRef linear_sample, linear_center, linear_centroid;
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@@ -1095,10 +1094,6 @@ static void create_function(struct radv_shader_context *ctx,
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previous_stage, &user_sgpr_info,
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&args, &desc_sets);
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if (ctx->shader_info->info.ps.needs_sample_positions)
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add_arg(&args, ARG_SGPR, ctx->ac.i32,
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&ctx->sample_pos_offset);
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add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
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add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
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add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
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@@ -1194,10 +1189,6 @@ static void create_function(struct radv_shader_context *ctx,
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set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
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break;
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case MESA_SHADER_FRAGMENT:
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if (ctx->shader_info->info.ps.needs_sample_positions) {
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set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
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&user_sgpr_idx, 1);
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}
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break;
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default:
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unreachable("Shader stage not implemented");
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@@ -1627,6 +1618,30 @@ static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
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return NULL;
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}
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static uint32_t
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radv_get_sample_pos_offset(uint32_t num_samples)
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{
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uint32_t sample_pos_offset = 0;
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switch (num_samples) {
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case 2:
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sample_pos_offset = 1;
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break;
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case 4:
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sample_pos_offset = 3;
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break;
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case 8:
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sample_pos_offset = 7;
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break;
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case 16:
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sample_pos_offset = 15;
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break;
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default:
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break;
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}
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return sample_pos_offset;
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}
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static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
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LLVMValueRef sample_id)
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{
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@@ -1638,7 +1653,12 @@ static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
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ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
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ac_array_in_const_addr_space(ctx->ac.v2f32), "");
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sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
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uint32_t sample_pos_offset =
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radv_get_sample_pos_offset(ctx->options->key.fs.num_samples);
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sample_id =
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LLVMBuildAdd(ctx->ac.builder, sample_id,
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LLVMConstInt(ctx->ac.i32, sample_pos_offset, false), "");
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result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
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return result;
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@@ -2710,35 +2710,6 @@ radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *cs,
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radeon_set_context_reg(cs, R_028804_DB_EQAA, ms->db_eqaa);
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radeon_set_context_reg(cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
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if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
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uint32_t offset;
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struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
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uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_FRAGMENT];
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if (loc->sgpr_idx == -1)
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return;
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assert(loc->num_sgprs == 1);
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assert(!loc->indirect);
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switch (pipeline->graphics.ms.num_samples) {
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default:
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offset = 0;
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break;
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case 2:
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offset = 1;
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break;
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case 4:
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offset = 3;
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break;
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case 8:
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offset = 7;
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break;
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case 16:
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offset = 15;
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break;
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}
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radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4, offset);
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}
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}
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static void
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@@ -135,7 +135,6 @@ enum radv_ud_index {
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AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
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AC_UD_VS_BASE_VERTEX_START_INSTANCE,
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AC_UD_VS_MAX_UD,
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AC_UD_PS_SAMPLE_POS_OFFSET = AC_UD_SHADER_START,
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AC_UD_PS_MAX_UD,
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AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
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AC_UD_CS_MAX_UD,
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