r600/sfn: Take FOGC, and backcolors into account im GS outputs
Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5085>
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@@ -81,11 +81,14 @@ bool GeometryShaderFromNir::do_process_inputs(nir_variable *input)
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if (input->data.location == VARYING_SLOT_POS ||
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input->data.location == VARYING_SLOT_PSIZ ||
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input->data.location == VARYING_SLOT_FOGC ||
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input->data.location == VARYING_SLOT_CLIP_VERTEX ||
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input->data.location == VARYING_SLOT_CLIP_DIST0 ||
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input->data.location == VARYING_SLOT_CLIP_DIST1 ||
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input->data.location == VARYING_SLOT_COL0 ||
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input->data.location == VARYING_SLOT_COL1 ||
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input->data.location == VARYING_SLOT_BFC0 ||
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input->data.location == VARYING_SLOT_BFC1 ||
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(input->data.location >= VARYING_SLOT_VAR0 &&
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input->data.location <= VARYING_SLOT_VAR31) ||
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(input->data.location >= VARYING_SLOT_TEX0 &&
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