Split driver struct into swrast/tnl/core components.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* $Id: t_imm_api.c,v 1.8 2001/03/12 00:48:43 gareth Exp $ */
|
||||
/* $Id: t_imm_api.c,v 1.9 2001/03/19 02:25:37 keithw Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -199,8 +199,6 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
|
||||
*/
|
||||
ASSERT (IM->SavedBeginState == 0);
|
||||
|
||||
/* ASSERT (ctx->Driver.CurrentSavePrimitive >= GL_POLYGON+1); */
|
||||
|
||||
/* Push current beginstate, to be restored later. Don't worry
|
||||
* about raising errors.
|
||||
*/
|
||||
@@ -330,8 +328,6 @@ _tnl_end( GLcontext *ctx )
|
||||
_tnl_translate_array_elts( ctx, IM, last, count );
|
||||
IM->FlushElt = 0;
|
||||
}
|
||||
|
||||
/* ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; */
|
||||
}
|
||||
|
||||
IM->BeginState = state;
|
||||
|
Reference in New Issue
Block a user