Split driver struct into swrast/tnl/core components.

This commit is contained in:
Keith Whitwell
2001-03-19 02:25:35 +00:00
parent d9bf6ccce9
commit 7098924599
47 changed files with 1160 additions and 1504 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: t_imm_api.c,v 1.8 2001/03/12 00:48:43 gareth Exp $ */
/* $Id: t_imm_api.c,v 1.9 2001/03/19 02:25:37 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -199,8 +199,6 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
*/
ASSERT (IM->SavedBeginState == 0);
/* ASSERT (ctx->Driver.CurrentSavePrimitive >= GL_POLYGON+1); */
/* Push current beginstate, to be restored later. Don't worry
* about raising errors.
*/
@@ -330,8 +328,6 @@ _tnl_end( GLcontext *ctx )
_tnl_translate_array_elts( ctx, IM, last, count );
IM->FlushElt = 0;
}
/* ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; */
}
IM->BeginState = state;