mesa: Kill GL_ARB_shadow_ambient with fire
No driver supports this extension, and it seems unlikely than any driver ever will. I think r300c may have supported it at one time, but that driver has already been removed. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Marek Olšák <maraeo@gmail.com>
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@@ -120,7 +120,6 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
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{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
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{ "GL_ARB_shading_language_100", o(ARB_shading_language_100), GLL, 2003 },
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{ "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 },
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{ "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
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{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
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{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
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@@ -427,7 +426,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
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ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
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#endif
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ctx->Extensions.ARB_shadow = GL_TRUE;
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ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
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ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
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ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
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ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
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