st/dri: Support EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR/GLX_CONTEXT_DEBUG_BIT_ARB on ES contexts.

The latest version of the specs explicitly allow it, and given that Mesa
universally supports KHR_debug we should definitely support it.

Totally untested.  (Just happened to noticed this while implementing
GLX_EXT_create_context_es2_profile for st/xlib.)

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
José Fonseca
2014-11-12 12:13:42 +00:00
parent 363b53f000
commit 7037793f6b
2 changed files with 9 additions and 11 deletions

View File

@@ -376,19 +376,17 @@ driCreateContextAttribs(__DRIscreen *screen, int api,
return NULL;
}
/* The EGL_KHR_create_context spec says:
/* The latest version of EGL_KHR_create_context spec says:
*
* "Flags are only defined for OpenGL context creation, and specifying
* a flags value other than zero for other types of contexts,
* including OpenGL ES contexts, will generate an error."
* "If the EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR flag bit is set in
* EGL_CONTEXT_FLAGS_KHR, then a <debug context> will be created.
* [...] This bit is supported for OpenGL and OpenGL ES contexts.
*
* The GLX_EXT_create_context_es2_profile specification doesn't say
* anything specific about this case. However, none of the known flags
* have any meaning in an ES context, so this seems safe.
* None of the other flags have any meaning in an ES context, so this seems safe.
*/
if (mesa_api != API_OPENGL_COMPAT
&& mesa_api != API_OPENGL_CORE
&& flags != 0) {
&& (flags & ~__DRI_CTX_FLAG_DEBUG)) {
*error = __DRI_CTX_ERROR_BAD_FLAG;
return NULL;
}