mesa: Make fence_sync not static

Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19242>
This commit is contained in:
Jesse Natalie
2022-10-21 14:25:51 -07:00
committed by Marge Bot
parent 04d45eab34
commit 7033501eff
2 changed files with 7 additions and 4 deletions

View File

@@ -268,8 +268,8 @@ _mesa_DeleteSync(GLsync sync)
}
static GLsync
fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
GLsync
_mesa_fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
{
struct gl_sync_object *syncObj;
@@ -308,7 +308,7 @@ GLsync GLAPIENTRY
_mesa_FenceSync_no_error(GLenum condition, GLbitfield flags)
{
GET_CURRENT_CONTEXT(ctx);
return fence_sync(ctx, condition, flags);
return _mesa_fence_sync(ctx, condition, flags);
}
@@ -329,7 +329,7 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
return 0;
}
return fence_sync(ctx, condition, flags);
return _mesa_fence_sync(ctx, condition, flags);
}

View File

@@ -44,6 +44,9 @@ _mesa_init_sync(struct gl_context *);
extern void
_mesa_free_sync_data(struct gl_context *);
extern GLsync
_mesa_fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags);
struct gl_sync_object *
_mesa_get_and_ref_sync(struct gl_context *ctx, GLsync sync, bool incRefCount);