r300g: nuke the fallback for fragment color clamping

This commit is contained in:
Marek Olšák
2012-01-23 03:38:39 +01:00
parent 697b9945fb
commit 7023ed9e62
5 changed files with 0 additions and 36 deletions

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@@ -78,32 +78,12 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
}
}
static int radeon_saturate_output(
struct radeon_compiler * c,
struct rc_instruction * inst,
void* data)
{
const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
if (!info->HasDstReg || inst->U.I.DstReg.File != RC_FILE_OUTPUT)
return 0;
inst->U.I.SaturateMode = RC_SATURATE_ZERO_ONE;
return 1;
}
void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{
int is_r500 = c->Base.is_r500;
int opt = !c->Base.disable_optimizations;
int sat_out = c->state.frag_clamp;
/* Lists of instruction transformations. */
struct radeon_program_transformation saturate_output[] = {
{ &radeon_saturate_output, c },
{ 0, 0 }
};
struct radeon_program_transformation rewrite_tex[] = {
{ &radeonTransformTEX, c },
{ 0, 0 }
@@ -137,7 +117,6 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{"unroll loops", 1, is_r500, rc_unroll_loops, NULL},
{"transform loops", 1, !is_r500, rc_transform_loops, NULL},
{"emulate branches", 1, !is_r500, rc_emulate_branches, NULL},
{"saturate output writes", 1, sat_out, rc_local_transform, saturate_output},
{"transform TEX", 1, 1, rc_local_transform, rewrite_tex},
{"transform IF", 1, is_r500, rc_local_transform, rewrite_if},
{"native rewrite", 1, is_r500, rc_local_transform, native_rewrite_r500},

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@@ -179,8 +179,6 @@ struct r300_fragment_program_external_state {
*/
unsigned convert_unorm_to_snorm:1;
} unit[16];
unsigned frag_clamp:1;
};

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@@ -569,8 +569,6 @@ struct r300_context {
int sprite_coord_enable;
/* Whether two-sided color selection is enabled (AKA light_twoside). */
boolean two_sided_color;
/* Whether fragment color clamping is enabled. */
boolean frag_clamp;
/* Whether fast color clear is enabled. */
boolean cbzb_clear;
/* Whether fragment shader needs to be validated. */

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@@ -147,11 +147,8 @@ static void get_external_state(
struct r300_fragment_program_external_state* state)
{
struct r300_textures_state *texstate = r300->textures_state.state;
struct r300_rs_state *rs = r300->rs_state.state;
unsigned i;
state->frag_clamp = rs ? rs->rs.clamp_fragment_color : 0;
for (i = 0; i < texstate->sampler_state_count; i++) {
struct r300_sampler_state *s = texstate->sampler_states[i];
struct r300_sampler_view *v = texstate->sampler_views[i];

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@@ -1231,7 +1231,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
struct r300_rs_state* rs = (struct r300_rs_state*)state;
int last_sprite_coord_enable = r300->sprite_coord_enable;
boolean last_two_sided_color = r300->two_sided_color;
boolean last_frag_clamp = r300->frag_clamp;
if (r300->draw && rs) {
draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state);
@@ -1241,12 +1240,10 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
r300->polygon_offset_enabled = rs->polygon_offset_enable;
r300->sprite_coord_enable = rs->rs.sprite_coord_enable;
r300->two_sided_color = rs->rs.light_twoside;
r300->frag_clamp = rs->rs.clamp_fragment_color;
} else {
r300->polygon_offset_enabled = FALSE;
r300->sprite_coord_enable = 0;
r300->two_sided_color = FALSE;
r300->frag_clamp = FALSE;
}
UPDATE_STATE(state, r300->rs_state);
@@ -1256,11 +1253,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
last_two_sided_color != r300->two_sided_color) {
r300_mark_atom_dirty(r300, &r300->rs_block_state);
}
if (last_frag_clamp != r300->frag_clamp &&
r300->fs_status == FRAGMENT_SHADER_VALID) {
r300->fs_status = FRAGMENT_SHADER_MAYBE_DIRTY;
}
}
/* Free rasterizer state. */