r300g: nuke the fallback for fragment color clamping
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@@ -78,32 +78,12 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
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}
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}
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static int radeon_saturate_output(
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struct radeon_compiler * c,
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struct rc_instruction * inst,
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void* data)
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{
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const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
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if (!info->HasDstReg || inst->U.I.DstReg.File != RC_FILE_OUTPUT)
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return 0;
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inst->U.I.SaturateMode = RC_SATURATE_ZERO_ONE;
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return 1;
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}
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void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
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{
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int is_r500 = c->Base.is_r500;
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int opt = !c->Base.disable_optimizations;
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int sat_out = c->state.frag_clamp;
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/* Lists of instruction transformations. */
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struct radeon_program_transformation saturate_output[] = {
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{ &radeon_saturate_output, c },
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{ 0, 0 }
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};
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struct radeon_program_transformation rewrite_tex[] = {
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{ &radeonTransformTEX, c },
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{ 0, 0 }
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@@ -137,7 +117,6 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
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{"unroll loops", 1, is_r500, rc_unroll_loops, NULL},
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{"transform loops", 1, !is_r500, rc_transform_loops, NULL},
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{"emulate branches", 1, !is_r500, rc_emulate_branches, NULL},
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{"saturate output writes", 1, sat_out, rc_local_transform, saturate_output},
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{"transform TEX", 1, 1, rc_local_transform, rewrite_tex},
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{"transform IF", 1, is_r500, rc_local_transform, rewrite_if},
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{"native rewrite", 1, is_r500, rc_local_transform, native_rewrite_r500},
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@@ -179,8 +179,6 @@ struct r300_fragment_program_external_state {
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*/
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unsigned convert_unorm_to_snorm:1;
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} unit[16];
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unsigned frag_clamp:1;
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};
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@@ -569,8 +569,6 @@ struct r300_context {
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int sprite_coord_enable;
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/* Whether two-sided color selection is enabled (AKA light_twoside). */
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boolean two_sided_color;
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/* Whether fragment color clamping is enabled. */
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boolean frag_clamp;
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/* Whether fast color clear is enabled. */
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boolean cbzb_clear;
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/* Whether fragment shader needs to be validated. */
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@@ -147,11 +147,8 @@ static void get_external_state(
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struct r300_fragment_program_external_state* state)
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{
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struct r300_textures_state *texstate = r300->textures_state.state;
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struct r300_rs_state *rs = r300->rs_state.state;
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unsigned i;
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state->frag_clamp = rs ? rs->rs.clamp_fragment_color : 0;
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for (i = 0; i < texstate->sampler_state_count; i++) {
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struct r300_sampler_state *s = texstate->sampler_states[i];
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struct r300_sampler_view *v = texstate->sampler_views[i];
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@@ -1231,7 +1231,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
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struct r300_rs_state* rs = (struct r300_rs_state*)state;
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int last_sprite_coord_enable = r300->sprite_coord_enable;
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boolean last_two_sided_color = r300->two_sided_color;
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boolean last_frag_clamp = r300->frag_clamp;
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if (r300->draw && rs) {
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draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state);
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@@ -1241,12 +1240,10 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
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r300->polygon_offset_enabled = rs->polygon_offset_enable;
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r300->sprite_coord_enable = rs->rs.sprite_coord_enable;
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r300->two_sided_color = rs->rs.light_twoside;
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r300->frag_clamp = rs->rs.clamp_fragment_color;
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} else {
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r300->polygon_offset_enabled = FALSE;
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r300->sprite_coord_enable = 0;
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r300->two_sided_color = FALSE;
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r300->frag_clamp = FALSE;
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}
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UPDATE_STATE(state, r300->rs_state);
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@@ -1256,11 +1253,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
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last_two_sided_color != r300->two_sided_color) {
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r300_mark_atom_dirty(r300, &r300->rs_block_state);
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}
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if (last_frag_clamp != r300->frag_clamp &&
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r300->fs_status == FRAGMENT_SHADER_VALID) {
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r300->fs_status = FRAGMENT_SHADER_MAYBE_DIRTY;
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}
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}
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/* Free rasterizer state. */
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