First attempt at getting egl support up on dumb framebuffer.

Seems to be mostly working. Not all of egl API is implemented.
This commit is contained in:
Jon Smirl
2005-05-13 18:31:35 +00:00
parent a6ed129dfc
commit 7012d01d88
21 changed files with 525 additions and 82 deletions

View File

@@ -33,7 +33,12 @@ _eglGetCurrentDisplay(void);
extern void
_eglDeleteDisplay(_EGLDisplay *disp);
_eglCleanupDisplay(_EGLDisplay *disp);
extern EGLBoolean
_eglQueryDisplayMESA(_EGLDriver *drv, EGLDisplay dpy, EGLint attrib, EGLint *value);
#endif /* EGLDISPLAY_INCLUDED */