mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program
This will help allow us to store gl_program in the CurrentProgram array rather than gl_shader_program which will allow a bunch of simplifications. Note that we make LinkedTransformFeedback a pointer so we don't waste memory creating a struct for each stage. We also store a pointer to the gl_program that will contain the pointer in gl_shader_program so we can get easy access to the correct stage. Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
@@ -1063,7 +1063,8 @@ cmp_xfb_offset(const void * x_generic, const void * y_generic)
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/**
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* Store transform feedback location assignments into
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* prog->LinkedTransformFeedback based on the data stored in tfeedback_decls.
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* prog->sh.LinkedTransformFeedback based on the data stored in
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* tfeedback_decls.
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*
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* If an error occurs, the error is reported through linker_error() and false
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* is returned.
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@@ -1081,11 +1082,9 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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bool separate_attribs_mode =
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prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS;
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ralloc_free(prog->LinkedTransformFeedback.Varyings);
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ralloc_free(prog->LinkedTransformFeedback.Outputs);
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memset(&prog->LinkedTransformFeedback, 0,
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sizeof(prog->LinkedTransformFeedback));
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struct gl_program *xfb_prog = prog->xfb_program;
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xfb_prog->sh.LinkedTransformFeedback =
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rzalloc(xfb_prog, struct gl_transform_feedback_info);
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/* The xfb_offset qualifier does not have to be used in increasing order
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* however some drivers expect to receive the list of transform feedback
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@@ -1095,9 +1094,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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qsort(tfeedback_decls, num_tfeedback_decls, sizeof(*tfeedback_decls),
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cmp_xfb_offset);
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prog->LinkedTransformFeedback.Varyings =
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rzalloc_array(prog,
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struct gl_transform_feedback_varying_info,
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xfb_prog->sh.LinkedTransformFeedback->Varyings =
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rzalloc_array(xfb_prog, struct gl_transform_feedback_varying_info,
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num_tfeedback_decls);
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unsigned num_outputs = 0;
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@@ -1106,9 +1104,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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num_outputs += tfeedback_decls[i].get_num_outputs();
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}
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prog->LinkedTransformFeedback.Outputs =
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rzalloc_array(prog,
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struct gl_transform_feedback_output,
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xfb_prog->sh.LinkedTransformFeedback->Outputs =
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rzalloc_array(xfb_prog, struct gl_transform_feedback_output,
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num_outputs);
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unsigned num_buffers = 0;
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@@ -1117,7 +1114,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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if (!has_xfb_qualifiers && separate_attribs_mode) {
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/* GL_SEPARATE_ATTRIBS */
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for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
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if (!tfeedback_decls[i].store(ctx, prog, &prog->LinkedTransformFeedback,
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if (!tfeedback_decls[i].store(ctx, prog,
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xfb_prog->sh.LinkedTransformFeedback,
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num_buffers, num_buffers, num_outputs,
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NULL, has_xfb_qualifiers))
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return false;
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@@ -1139,7 +1137,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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if (prog->TransformFeedback.BufferStride[j]) {
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buffers |= 1 << j;
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explicit_stride[j] = true;
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prog->LinkedTransformFeedback.Buffers[j].Stride =
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xfb_prog->sh.LinkedTransformFeedback->Buffers[j].Stride =
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prog->TransformFeedback.BufferStride[j] / 4;
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}
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}
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@@ -1155,7 +1153,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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if (tfeedback_decls[i].is_next_buffer_separator()) {
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if (!tfeedback_decls[i].store(ctx, prog,
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&prog->LinkedTransformFeedback,
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xfb_prog->sh.LinkedTransformFeedback,
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buffer, num_buffers, num_outputs,
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explicit_stride, has_xfb_qualifiers))
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return false;
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@@ -1189,16 +1187,16 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
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buffers |= 1 << buffer;
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if (!tfeedback_decls[i].store(ctx, prog,
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&prog->LinkedTransformFeedback,
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xfb_prog->sh.LinkedTransformFeedback,
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buffer, num_buffers, num_outputs,
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explicit_stride, has_xfb_qualifiers))
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return false;
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}
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}
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assert(prog->LinkedTransformFeedback.NumOutputs == num_outputs);
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assert(xfb_prog->sh.LinkedTransformFeedback->NumOutputs == num_outputs);
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prog->LinkedTransformFeedback.ActiveBuffers = buffers;
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xfb_prog->sh.LinkedTransformFeedback->ActiveBuffers = buffers;
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return true;
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}
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@@ -4242,25 +4242,26 @@ build_program_resource_list(struct gl_context *ctx,
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output_stage, GL_PROGRAM_OUTPUT))
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return;
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struct gl_transform_feedback_info *linked_xfb =
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shProg->xfb_program->sh.LinkedTransformFeedback;
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/* Add transform feedback varyings. */
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if (shProg->LinkedTransformFeedback.NumVarying > 0) {
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for (int i = 0; i < shProg->LinkedTransformFeedback.NumVarying; i++) {
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if (linked_xfb->NumVarying > 0) {
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for (int i = 0; i < linked_xfb->NumVarying; i++) {
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if (!add_program_resource(shProg, resource_set,
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GL_TRANSFORM_FEEDBACK_VARYING,
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&shProg->LinkedTransformFeedback.Varyings[i],
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0))
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&linked_xfb->Varyings[i], 0))
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return;
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}
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}
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/* Add transform feedback buffers. */
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for (unsigned i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
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if ((shProg->LinkedTransformFeedback.ActiveBuffers >> i) & 1) {
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shProg->LinkedTransformFeedback.Buffers[i].Binding = i;
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if ((linked_xfb->ActiveBuffers >> i) & 1) {
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linked_xfb->Buffers[i].Binding = i;
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if (!add_program_resource(shProg, resource_set,
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GL_TRANSFORM_FEEDBACK_BUFFER,
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&shProg->LinkedTransformFeedback.Buffers[i],
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0))
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&linked_xfb->Buffers[i], 0))
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return;
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}
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}
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@@ -4587,6 +4588,18 @@ link_varyings_and_uniforms(unsigned first, unsigned last,
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varying_names = prog->TransformFeedback.VaryingNames;
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}
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/* Find the program used for xfb. Even if we don't use xfb we still want to
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* set this so we can fill the default values for program interface query.
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*/
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prog->xfb_program = prog->_LinkedShaders[last]->Program;
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for (int i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
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if (prog->_LinkedShaders[i] == NULL)
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continue;
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prog->xfb_program = prog->_LinkedShaders[i]->Program;
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break;
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}
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if (num_tfeedback_decls != 0) {
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/* From GL_EXT_transform_feedback:
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* A program will fail to link if:
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