mesa: do not use bitfields for advanced-blend state
Signed-off-by: Elie Tournier <elie.tournier@collabora.com> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5516>
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@@ -1598,22 +1598,22 @@ layout_qualifier_id:
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const char *s;
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uint32_t mask;
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} map[] = {
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{ "blend_support_multiply", BLEND_MULTIPLY },
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{ "blend_support_screen", BLEND_SCREEN },
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{ "blend_support_overlay", BLEND_OVERLAY },
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{ "blend_support_darken", BLEND_DARKEN },
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{ "blend_support_lighten", BLEND_LIGHTEN },
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{ "blend_support_colordodge", BLEND_COLORDODGE },
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{ "blend_support_colorburn", BLEND_COLORBURN },
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{ "blend_support_hardlight", BLEND_HARDLIGHT },
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{ "blend_support_softlight", BLEND_SOFTLIGHT },
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{ "blend_support_difference", BLEND_DIFFERENCE },
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{ "blend_support_exclusion", BLEND_EXCLUSION },
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{ "blend_support_hsl_hue", BLEND_HSL_HUE },
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{ "blend_support_hsl_saturation", BLEND_HSL_SATURATION },
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{ "blend_support_hsl_color", BLEND_HSL_COLOR },
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{ "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY },
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{ "blend_support_all_equations", BLEND_ALL },
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{ "blend_support_multiply", BITFIELD_BIT(BLEND_MULTIPLY) },
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{ "blend_support_screen", BITFIELD_BIT(BLEND_SCREEN) },
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{ "blend_support_overlay", BITFIELD_BIT(BLEND_OVERLAY) },
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{ "blend_support_darken", BITFIELD_BIT(BLEND_DARKEN) },
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{ "blend_support_lighten", BITFIELD_BIT(BLEND_LIGHTEN) },
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{ "blend_support_colordodge", BITFIELD_BIT(BLEND_COLORDODGE) },
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{ "blend_support_colorburn", BITFIELD_BIT(BLEND_COLORBURN) },
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{ "blend_support_hardlight", BITFIELD_BIT(BLEND_HARDLIGHT) },
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{ "blend_support_softlight", BITFIELD_BIT(BLEND_SOFTLIGHT) },
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{ "blend_support_difference", BITFIELD_BIT(BLEND_DIFFERENCE) },
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{ "blend_support_exclusion", BITFIELD_BIT(BLEND_EXCLUSION) },
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{ "blend_support_hsl_hue", BITFIELD_BIT(BLEND_HSL_HUE) },
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{ "blend_support_hsl_saturation", BITFIELD_BIT(BLEND_HSL_SATURATION) },
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{ "blend_support_hsl_color", BITFIELD_BIT(BLEND_HSL_COLOR) },
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{ "blend_support_hsl_luminosity", BITFIELD_BIT(BLEND_HSL_LUMINOSITY) },
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{ "blend_support_all_equations", (1u << (BLEND_HSL_LUMINOSITY + 1)) - 2 },
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};
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for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
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if (match_layout_qualifier($1, map[i].s, state) == 0) {
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@@ -329,8 +329,7 @@ calc_blend_result(ir_factory f,
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unsigned choices = blend_qualifiers;
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while (choices) {
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enum gl_advanced_blend_mode choice = (enum gl_advanced_blend_mode)
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(1u << u_bit_scan(&choices));
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enum gl_advanced_blend_mode choice = (enum gl_advanced_blend_mode)u_bit_scan(&choices);
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ir_if *iff = new(mem_ctx) ir_if(is_mode(mode, choice));
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casefactory.emit(iff);
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@@ -385,7 +384,6 @@ calc_blend_result(ir_factory f,
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set_lum(&casefactory, factor, dst_rgb, src_rgb);
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break;
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case BLEND_NONE:
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case BLEND_ALL:
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unreachable("not real cases");
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}
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@@ -772,25 +772,22 @@ enum gl_access_qualifier
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*/
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enum gl_advanced_blend_mode
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{
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BLEND_NONE = 0x0000,
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BLEND_MULTIPLY = 0x0001,
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BLEND_SCREEN = 0x0002,
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BLEND_OVERLAY = 0x0004,
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BLEND_DARKEN = 0x0008,
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BLEND_LIGHTEN = 0x0010,
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BLEND_COLORDODGE = 0x0020,
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BLEND_COLORBURN = 0x0040,
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BLEND_HARDLIGHT = 0x0080,
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BLEND_SOFTLIGHT = 0x0100,
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BLEND_DIFFERENCE = 0x0200,
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BLEND_EXCLUSION = 0x0400,
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BLEND_HSL_HUE = 0x0800,
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BLEND_HSL_SATURATION = 0x1000,
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BLEND_HSL_COLOR = 0x2000,
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BLEND_HSL_LUMINOSITY = 0x4000,
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BLEND_ALL = 0x7fff,
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BLEND_NONE = 0,
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BLEND_MULTIPLY,
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BLEND_SCREEN,
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BLEND_OVERLAY,
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BLEND_DARKEN,
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BLEND_LIGHTEN,
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BLEND_COLORDODGE,
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BLEND_COLORBURN,
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BLEND_HARDLIGHT,
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BLEND_SOFTLIGHT,
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BLEND_DIFFERENCE,
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BLEND_EXCLUSION,
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BLEND_HSL_HUE,
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BLEND_HSL_SATURATION,
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BLEND_HSL_COLOR,
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BLEND_HSL_LUMINOSITY,
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};
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enum blend_func
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@@ -101,7 +101,7 @@ check_blend_func_error(struct gl_context *ctx)
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const struct gl_program *prog = ctx->FragmentProgram._Current;
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const GLbitfield blend_support = !prog ? 0 : prog->sh.fs.BlendSupport;
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if ((blend_support & ctx->Color._AdvancedBlendMode) == 0) {
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if ((blend_support & BITFIELD_BIT(ctx->Color._AdvancedBlendMode)) == 0) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"fragment shader does not allow advanced blending mode "
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"(%s)",
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