wgl: Note down the gallium pixel formats, instead of re-guessing them.

This commit is contained in:
José Fonseca
2009-04-10 18:43:51 +01:00
parent aa405a2a77
commit 6fc244c68d
7 changed files with 38 additions and 88 deletions

View File

@@ -586,8 +586,8 @@ print_visual_info(HDC hdc, InfoMode mode)
if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
continue;
if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
continue;
//if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
// continue;
++numWglVisuals;
}
@@ -603,8 +603,8 @@ print_visual_info(HDC hdc, InfoMode mode)
if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
continue;
if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
continue;
//if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
// continue;
if (mode == Verbose)
print_visual_attribs_verbose(i, &pfd);

View File

@@ -153,6 +153,7 @@ stw_create_layer_context(
goto fail;
ctx->st->ctx->DriverCtx = ctx;
ctx->pfi = pf;
pipe_mutex_lock( stw_dev->mutex );
hglrc = handle_table_add(stw_dev->ctx_table, ctx);
@@ -330,7 +331,7 @@ stw_make_current(
if (fb == NULL && ctx != NULL && hdc != NULL) {
GLvisual *visual = &ctx->st->ctx->Visual;
fb = stw_framebuffer_create( hdc, visual, width, height );
fb = stw_framebuffer_create( hdc, visual, ctx->pfi, width, height );
if (fb == NULL)
return FALSE;
}

View File

@@ -31,12 +31,14 @@
#include <windows.h>
struct st_context;
struct stw_pixelformat_info;
struct stw_context
{
struct st_context *st;
HDC hdc;
DWORD color_bits;
const struct stw_pixelformat_info *pfi;
};
#endif /* STW_CONTEXT_H */

View File

@@ -93,21 +93,6 @@ stw_call_window_proc(
return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
}
static INLINE boolean
stw_is_supported_color(enum pipe_format format)
{
struct pipe_screen *screen = stw_dev->screen;
return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
}
static INLINE boolean
stw_is_supported_depth_stencil(enum pipe_format format)
{
struct pipe_screen *screen = stw_dev->screen;
return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
}
/* Create a new framebuffer object which will correspond to the given HDC.
*/
@@ -115,83 +100,26 @@ struct stw_framebuffer *
stw_framebuffer_create(
HDC hdc,
GLvisual *visual,
const struct stw_pixelformat_info *pfi,
GLuint width,
GLuint height )
{
struct stw_framebuffer *fb;
enum pipe_format colorFormat, depthFormat, stencilFormat;
struct stw_framebuffer *fb;
/* Determine PIPE_FORMATs for buffers.
*/
colorFormat = pfi->color_format;
assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
if(visual->alphaBits <= 0 && visual->redBits <= 5 && visual->blueBits <= 6 && visual->greenBits <= 5 &&
stw_is_supported_color(PIPE_FORMAT_R5G6B5_UNORM)) {
colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
}
else if(visual->alphaBits <= 0 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 &&
stw_is_supported_color(PIPE_FORMAT_X8R8G8B8_UNORM)) {
colorFormat = PIPE_FORMAT_X8R8G8B8_UNORM;
}
else if(visual->alphaBits <= 1 && visual->redBits <= 5 && visual->blueBits <= 5 && visual->greenBits <= 5 &&
stw_is_supported_color(PIPE_FORMAT_A1R5G5B5_UNORM)) {
colorFormat = PIPE_FORMAT_A1R5G5B5_UNORM;
}
else if(visual->alphaBits <= 4 && visual->redBits <= 4 && visual->blueBits <= 4 && visual->greenBits <= 4 &&
stw_is_supported_color(PIPE_FORMAT_A4R4G4B4_UNORM)) {
colorFormat = PIPE_FORMAT_A4R4G4B4_UNORM;
}
else if(visual->alphaBits <= 8 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 &&
stw_is_supported_color(PIPE_FORMAT_A8R8G8B8_UNORM)) {
colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
}
else {
assert(0);
return NULL;
}
if (visual->depthBits == 0)
if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
depthFormat = pfi->depth_stencil_format;
else
depthFormat = PIPE_FORMAT_NONE;
else if (visual->depthBits <= 16 &&
stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM))
depthFormat = PIPE_FORMAT_Z16_UNORM;
else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) {
depthFormat = PIPE_FORMAT_X8Z24_UNORM;
}
else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) {
depthFormat = PIPE_FORMAT_Z24X8_UNORM;
}
else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) {
depthFormat = PIPE_FORMAT_S8Z24_UNORM;
}
else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) {
depthFormat = PIPE_FORMAT_Z24S8_UNORM;
}
else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) {
depthFormat = PIPE_FORMAT_Z32_UNORM;
}
else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) {
depthFormat = PIPE_FORMAT_Z32_FLOAT;
}
else {
assert(0);
depthFormat = PIPE_FORMAT_NONE;
}
if (depthFormat == PIPE_FORMAT_S8Z24_UNORM ||
depthFormat == PIPE_FORMAT_Z24S8_UNORM) {
stencilFormat = depthFormat;
}
else if (visual->stencilBits == 8 &&
stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) {
stencilFormat = PIPE_FORMAT_S8_UNORM;
}
else {
if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
stencilFormat = pfi->depth_stencil_format;
else
stencilFormat = PIPE_FORMAT_NONE;
}
fb = CALLOC_STRUCT( stw_framebuffer );
if (fb == NULL)

View File

@@ -30,6 +30,8 @@
#include "main/mtypes.h"
struct stw_pixelformat_info;
/**
* Windows framebuffer, derived from gl_framebuffer.
*/
@@ -45,6 +47,7 @@ struct stw_framebuffer *
stw_framebuffer_create(
HDC hdc,
GLvisual *visual,
const struct stw_pixelformat_info *pfi,
GLuint width,
GLuint height );

View File

@@ -128,11 +128,23 @@ stw_pixelformat_add(
assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS);
if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
return;
assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha );
assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth );
assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil );
pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
memset(pfi, 0, sizeof *pfi);
pfi->color_format = color->format;
pfi->depth_stencil_format = depth->format;
pfi->pfd.nSize = sizeof pfi->pfd;
pfi->pfd.nVersion = 1;

View File

@@ -31,9 +31,13 @@
#include <windows.h>
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
struct stw_pixelformat_info
{
enum pipe_format color_format;
enum pipe_format depth_stencil_format;
PIXELFORMATDESCRIPTOR pfd;
unsigned numSampleBuffers;