gallium: Update calls to the simple shader functions

This commit is contained in:
Brian
2008-03-27 15:42:52 -06:00
parent dccbfd8bf0
commit 6f8286163c
3 changed files with 9 additions and 3 deletions

View File

@@ -251,7 +251,7 @@ clear_with_quad(GLcontext *ctx,
/* fragment shader state: color pass-through program */
if (!st->clear.fs) {
st->clear.fs = util_make_fragment_passthrough_shader(pipe);
st->clear.fs = util_make_fragment_passthrough_shader(pipe, &st->clear.frag_shader);
}
pipe->bind_fs_state(pipe, st->clear.fs);
@@ -264,7 +264,8 @@ clear_with_quad(GLcontext *ctx,
const uint semantic_indexes[] = { 0, 0 };
st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2,
semantic_names,
semantic_indexes);
semantic_indexes,
&st->clear.vert_shader);
}
pipe->bind_vs_state(pipe, st->clear.vs);
#endif