gallium: remove pipe_context->texture_create/release/get_tex_surface()
These functions are now per-screen, not per-context.
This commit is contained in:
@@ -362,6 +362,7 @@ static void
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aaline_create_texture(struct aaline_stage *aaline)
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{
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struct pipe_context *pipe = aaline->pipe;
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struct pipe_screen *screen = pipe->screen;
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struct pipe_texture texTemp;
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uint level;
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@@ -374,7 +375,7 @@ aaline_create_texture(struct aaline_stage *aaline)
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texTemp.depth[0] = 1;
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texTemp.cpp = 1;
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aaline->texture = pipe->texture_create(pipe, &texTemp);
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aaline->texture = screen->texture_create(screen, &texTemp);
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/* Fill in mipmap images.
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* Basically each level is solid opaque, except for the outermost
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@@ -388,7 +389,7 @@ aaline_create_texture(struct aaline_stage *aaline)
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assert(aaline->texture->width[level] == aaline->texture->height[level]);
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surface = pipe->get_tex_surface(pipe, aaline->texture, 0, level, 0);
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surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0);
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data = pipe_surface_map(surface);
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for (i = 0; i < size; i++) {
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@@ -348,12 +348,13 @@ pstip_update_texture(struct pstip_stage *pstip)
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{
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static const uint bit31 = 1 << 31;
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struct pipe_context *pipe = pstip->pipe;
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struct pipe_screen *screen = pipe->screen;
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struct pipe_surface *surface;
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const uint *stipple = pstip->state.stipple->stipple;
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uint i, j;
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ubyte *data;
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surface = pipe->get_tex_surface(pipe, pstip->texture, 0, 0, 0);
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surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0);
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data = pipe_surface_map(surface);
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/*
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@@ -389,6 +390,7 @@ static void
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pstip_create_texture(struct pstip_stage *pstip)
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{
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struct pipe_context *pipe = pstip->pipe;
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struct pipe_screen *screen = pipe->screen;
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struct pipe_texture texTemp;
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memset(&texTemp, 0, sizeof(texTemp));
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@@ -400,7 +402,7 @@ pstip_create_texture(struct pstip_stage *pstip)
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texTemp.depth[0] = 1;
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texTemp.cpp = 1;
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pstip->texture = pipe->texture_create(pipe, &texTemp);
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pstip->texture = screen->texture_create(screen, &texTemp);
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//pstip_update_texture(pstip);
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}
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@@ -79,14 +79,6 @@ cell_texture_layout(struct cell_texture * spt)
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}
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static struct pipe_texture *
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cell_texture_create(struct pipe_context *pipe,
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const struct pipe_texture *templat)
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{
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return pipe->screen->texture_create(pipe->screen, templat);
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}
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static struct pipe_texture *
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cell_texture_create_screen(struct pipe_screen *screen,
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const struct pipe_texture *templat)
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@@ -116,13 +108,6 @@ cell_texture_create_screen(struct pipe_screen *screen,
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}
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static void
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cell_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
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{
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return pipe->screen->texture_release(pipe->screen, pt);
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}
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static void
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cell_texture_release_screen(struct pipe_screen *screen,
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struct pipe_texture **pt)
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@@ -157,18 +142,6 @@ cell_texture_update(struct pipe_context *pipe, struct pipe_texture *texture)
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}
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/**
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* Called via pipe->get_tex_surface()
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*/
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static struct pipe_surface *
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cell_get_tex_surface(struct pipe_context *pipe,
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struct pipe_texture *pt,
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unsigned face, unsigned level, unsigned zslice)
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{
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return pipe->screen->get_tex_surface(pipe->screen, pt, face, level, zslice);
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}
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static struct pipe_surface *
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cell_get_tex_surface_screen(struct pipe_screen *screen,
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struct pipe_texture *pt,
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@@ -294,10 +267,7 @@ cell_update_texture_mapping(struct cell_context *cell)
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void
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cell_init_texture_functions(struct cell_context *cell)
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{
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cell->pipe.texture_create = cell_texture_create;
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cell->pipe.texture_release = cell_texture_release;
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cell->pipe.texture_update = cell_texture_update;
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cell->pipe.get_tex_surface = cell_get_tex_surface;
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}
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void
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@@ -143,10 +143,12 @@ struct pipe_context *failover_create( struct pipe_context *hw,
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failover->pipe.surface_copy = hw->surface_copy;
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failover->pipe.surface_fill = hw->surface_fill;
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#if 0
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failover->pipe.texture_create = hw->texture_create;
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failover->pipe.texture_release = hw->texture_release;
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failover->pipe.texture_update = hw->texture_update;
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failover->pipe.get_tex_surface = hw->get_tex_surface;
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#endif
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failover->pipe.texture_update = hw->texture_update;
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failover->pipe.flush = hw->flush;
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@@ -511,14 +511,6 @@ i915_texture_create_screen(struct pipe_screen *screen,
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}
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static struct pipe_texture *
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i915_texture_create(struct pipe_context *pipe,
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const struct pipe_texture *templat)
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{
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return pipe->screen->texture_create(pipe->screen, templat);
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}
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static void
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i915_texture_release_screen(struct pipe_screen *screen,
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struct pipe_texture **pt)
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@@ -550,13 +542,6 @@ i915_texture_release_screen(struct pipe_screen *screen,
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}
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static void
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i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
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{
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i915_texture_release_screen(pipe->screen, pt);
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}
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static void
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i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture)
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{
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@@ -606,26 +591,13 @@ i915_get_tex_surface_screen(struct pipe_screen *screen,
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}
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static struct pipe_surface *
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i915_get_tex_surface(struct pipe_context *pipe,
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struct pipe_texture *pt,
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unsigned face, unsigned level, unsigned zslice)
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{
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return i915_get_tex_surface_screen(pipe->screen, pt, face, level, zslice);
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}
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void
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i915_init_texture_functions(struct i915_context *i915)
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{
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i915->pipe.texture_create = i915_texture_create;
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i915->pipe.texture_release = i915_texture_release;
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i915->pipe.texture_update = i915_texture_update;
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i915->pipe.get_tex_surface = i915_get_tex_surface;
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}
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void
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i915_init_screen_texture_functions(struct pipe_screen *screen)
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{
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@@ -298,14 +298,6 @@ static boolean brw_miptree_layout(struct brw_texture *tex)
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}
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static struct pipe_texture *
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brw_texture_create(struct pipe_context *pipe,
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const struct pipe_texture *templat)
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{
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return pipe->screen->texture_create(pipe->screen, templat);
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}
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static struct pipe_texture *
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brw_texture_create_screen(struct pipe_screen *screen,
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const struct pipe_texture *templat)
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@@ -333,13 +325,6 @@ brw_texture_create_screen(struct pipe_screen *screen,
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}
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static void
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brw_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
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{
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pipe->screen->texture_release(pipe->screen, pt);
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}
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static void
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brw_texture_release_screen(struct pipe_screen *screen,
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struct pipe_texture **pt)
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@@ -379,18 +364,6 @@ brw_texture_update(struct pipe_context *pipe, struct pipe_texture *texture)
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}
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/*
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* XXX note: same as code in sp_surface.c
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*/
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static struct pipe_surface *
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brw_get_tex_surface(struct pipe_context *pipe,
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struct pipe_texture *pt,
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unsigned face, unsigned level, unsigned zslice)
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{
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return pipe->screen->get_tex_surface(pipe->screen, pt, face, level, zslice);
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}
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static struct pipe_surface *
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brw_get_tex_surface_screen(struct pipe_screen *screen,
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struct pipe_texture *pt,
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@@ -433,10 +406,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen,
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void
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brw_init_texture_functions(struct brw_context *brw)
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{
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brw->pipe.texture_create = brw_texture_create;
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brw->pipe.texture_release = brw_texture_release;
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brw->pipe.texture_update = brw_texture_update;
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brw->pipe.get_tex_surface = brw_get_tex_surface;
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}
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@@ -80,15 +80,6 @@ softpipe_texture_layout(struct softpipe_texture * spt)
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}
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/* XXX temporary */
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static struct pipe_texture *
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softpipe_texture_create(struct pipe_context *pipe,
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const struct pipe_texture *templat)
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{
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return pipe->screen->texture_create(pipe->screen, templat);
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}
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static struct pipe_texture *
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softpipe_texture_create_screen(struct pipe_screen *screen,
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const struct pipe_texture *templat)
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@@ -119,14 +110,6 @@ softpipe_texture_create_screen(struct pipe_screen *screen,
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}
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/* XXX temporary */
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static void
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softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
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{
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return pipe->screen->texture_release(pipe->screen, pt);
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}
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static void
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softpipe_texture_release_screen(struct pipe_screen *screen,
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struct pipe_texture **pt)
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@@ -153,33 +136,6 @@ softpipe_texture_release_screen(struct pipe_screen *screen,
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}
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static void
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softpipe_texture_update(struct pipe_context *pipe,
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struct pipe_texture *texture)
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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uint unit;
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for (unit = 0; unit < PIPE_MAX_SAMPLERS; unit++) {
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if (softpipe->texture[unit] == texture) {
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sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
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}
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}
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}
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/**
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* Called via pipe->get_tex_surface()
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*/
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/* XXX temporary */
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static struct pipe_surface *
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softpipe_get_tex_surface(struct pipe_context *pipe,
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struct pipe_texture *pt,
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unsigned face, unsigned level, unsigned zslice)
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{
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return pipe->screen->get_tex_surface(pipe->screen, pt, face, level, zslice);
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}
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static struct pipe_surface *
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softpipe_get_tex_surface_screen(struct pipe_screen *screen,
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struct pipe_texture *pt,
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@@ -217,14 +173,24 @@ softpipe_get_tex_surface_screen(struct pipe_screen *screen,
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}
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static void
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softpipe_texture_update(struct pipe_context *pipe,
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struct pipe_texture *texture)
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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uint unit;
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for (unit = 0; unit < PIPE_MAX_SAMPLERS; unit++) {
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if (softpipe->texture[unit] == texture) {
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sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
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}
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}
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}
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void
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softpipe_init_texture_funcs( struct softpipe_context *softpipe )
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{
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softpipe->pipe.texture_create = softpipe_texture_create;
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softpipe->pipe.texture_release = softpipe_texture_release;
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softpipe->pipe.texture_update = softpipe_texture_update;
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softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
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}
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@@ -489,6 +489,7 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
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struct softpipe_tile_cache *tc, int x, int y, int z,
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int face, int level)
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{
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struct pipe_screen *screen = pipe->screen;
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/* tile pos in framebuffer: */
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const int tile_x = x & ~(TILE_SIZE - 1);
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const int tile_y = y & ~(TILE_SIZE - 1);
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@@ -514,7 +515,7 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
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if (tc->tex_surf_map)
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pipe_surface_unmap(tc->tex_surf);
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tc->tex_surf = pipe->get_tex_surface(pipe, tc->texture, face, level, z);
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tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z);
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tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
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tc->tex_face = face;
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@@ -189,30 +189,16 @@ struct pipe_context {
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struct pipe_surface *ps,
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unsigned clearValue);
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/*
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* Texture functions
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* XXX these are moving to pipe_screen...
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*/
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struct pipe_texture * (*texture_create)(struct pipe_context *pipe,
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const struct pipe_texture *templat);
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void (*texture_release)(struct pipe_context *pipe,
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struct pipe_texture **pt);
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/**
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* Called when texture data is changed.
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* Note: we could pass some hints about which mip levels or cube faces
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* have changed...
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* XXX this may go away - could pass a 'write' flag to get_tex_surface()
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*/
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void (*texture_update)(struct pipe_context *pipe,
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struct pipe_texture *texture);
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/** Get a surface which is a "view" into a texture */
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struct pipe_surface *(*get_tex_surface)(struct pipe_context *pipe,
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struct pipe_texture *texture,
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unsigned face, unsigned level,
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unsigned zslice);
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/* Flush rendering:
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*/
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@@ -107,15 +107,9 @@ pipe_texture_reference(struct pipe_texture **ptr,
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pt->refcount++;
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if (*ptr) {
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struct pipe_context *pipe = (*ptr)->pipe;
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/* XXX temporary mess here */
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if (pipe) {
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pipe->texture_release(pipe, ptr);
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}
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else {
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struct pipe_screen *screen = (*ptr)->screen;
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assert(screen);
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screen->texture_release(screen, ptr);
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}
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assert(!*ptr);
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}
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@@ -127,10 +121,10 @@ pipe_texture_reference(struct pipe_texture **ptr,
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static INLINE void
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pipe_texture_release(struct pipe_texture **ptr)
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{
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struct pipe_context *pipe;
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struct pipe_screen *screen;
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assert(ptr);
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pipe = (*ptr)->pipe;
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pipe->texture_release(pipe, ptr);
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screen = (*ptr)->screen;
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screen->texture_release(screen, ptr);
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*ptr = NULL;
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}
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@@ -456,6 +456,7 @@ make_texture(struct st_context *st,
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{
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GLcontext *ctx = st->ctx;
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struct pipe_context *pipe = st->pipe;
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struct pipe_screen *screen = pipe->screen;
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const struct gl_texture_format *mformat;
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struct pipe_texture *pt;
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enum pipe_format pipeFormat;
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@@ -493,7 +494,7 @@ make_texture(struct st_context *st,
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/* we'll do pixel transfer in a fragment shader */
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ctx->_ImageTransferState = 0x0;
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surface = pipe->get_tex_surface(pipe, pt, 0, 0, 0);
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surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
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/* map texture surface */
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dest = pipe_surface_map(surface);
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@@ -1031,7 +1032,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
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printf("st_Bitmap (sourcing from PBO not implemented yet)\n");
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}
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surface = pipe->get_tex_surface(pipe, pt, 0, 0, 0);
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surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
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/* map texture surface */
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dest = pipe_surface_map(surface);
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@@ -1207,6 +1208,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
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{
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struct st_context *st = ctx->st;
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struct pipe_context *pipe = st->pipe;
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struct pipe_screen *screen = pipe->screen;
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struct st_renderbuffer *rbRead;
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struct st_vertex_program *stvp;
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struct st_fragment_program *stfp;
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@@ -1248,7 +1250,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
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if (!pt)
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return;
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psTex = pipe->get_tex_surface(pipe, pt, 0, 0, 0);
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psTex = screen->get_tex_surface(screen, pt, 0, 0, 0);
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if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
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srcy = ctx->DrawBuffer->Height - srcy - height;
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@@ -307,6 +307,7 @@ st_render_texture(GLcontext *ctx,
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struct st_renderbuffer *strb;
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struct gl_renderbuffer *rb;
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struct pipe_context *pipe = st->pipe;
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struct pipe_screen *screen = pipe->screen;
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struct pipe_texture *pt;
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assert(!att->Renderbuffer);
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@@ -332,7 +333,7 @@ st_render_texture(GLcontext *ctx,
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rb->Height = pt->height[att->TextureLevel];
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/* the renderbuffer's surface is inside the texture */
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strb->surface = pipe->get_tex_surface(pipe, pt,
|
||||
strb->surface = screen->get_tex_surface(screen, pt,
|
||||
att->CubeMapFace,
|
||||
att->TextureLevel,
|
||||
att->Zoffset);
|
||||
|
@@ -147,9 +147,8 @@ st_DeleteTextureObject(GLcontext *ctx,
|
||||
struct gl_texture_object *texObj)
|
||||
{
|
||||
struct st_texture_object *stObj = st_texture_object(texObj);
|
||||
|
||||
if (stObj->pt)
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
|
||||
pipe_texture_release(&stObj->pt);
|
||||
|
||||
_mesa_delete_texture_object(ctx, texObj);
|
||||
}
|
||||
@@ -163,7 +162,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
|
||||
DBG("%s\n", __FUNCTION__);
|
||||
|
||||
if (stImage->pt) {
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt);
|
||||
pipe_texture_release(&stImage->pt);
|
||||
}
|
||||
|
||||
if (texImage->Data) {
|
||||
@@ -537,7 +536,7 @@ st_TexImage(GLcontext * ctx,
|
||||
* Release any old malloced memory.
|
||||
*/
|
||||
if (stImage->pt) {
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt);
|
||||
pipe_texture_release(&stImage->pt);
|
||||
assert(!texImage->Data);
|
||||
}
|
||||
else if (texImage->Data) {
|
||||
@@ -556,7 +555,7 @@ st_TexImage(GLcontext * ctx,
|
||||
stImage->face, stImage->level)) {
|
||||
|
||||
DBG("release it\n");
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
|
||||
pipe_texture_release(&stObj->pt);
|
||||
assert(!stObj->pt);
|
||||
}
|
||||
|
||||
@@ -1025,6 +1024,7 @@ fallback_copy_texsubimage(GLcontext *ctx,
|
||||
GLsizei width, GLsizei height)
|
||||
{
|
||||
struct pipe_context *pipe = ctx->st->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
const uint face = texture_face(target);
|
||||
struct pipe_texture *pt = stImage->pt;
|
||||
struct pipe_surface *src_surf, *dest_surf;
|
||||
@@ -1042,8 +1042,7 @@ fallback_copy_texsubimage(GLcontext *ctx,
|
||||
|
||||
src_surf = strb->surface;
|
||||
|
||||
dest_surf = pipe->get_tex_surface(pipe, pt,
|
||||
face, level, destZ);
|
||||
dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ);
|
||||
|
||||
/* buffer for one row */
|
||||
data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
|
||||
@@ -1096,6 +1095,7 @@ do_copy_texsubimage(GLcontext *ctx,
|
||||
struct gl_framebuffer *fb = ctx->ReadBuffer;
|
||||
struct st_renderbuffer *strb;
|
||||
struct pipe_context *pipe = ctx->st->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_surface *dest_surface;
|
||||
uint dest_format, src_format;
|
||||
uint do_flip = FALSE;
|
||||
@@ -1126,7 +1126,7 @@ do_copy_texsubimage(GLcontext *ctx,
|
||||
src_format = strb->surface->format;
|
||||
dest_format = stImage->pt->format;
|
||||
|
||||
dest_surface = pipe->get_tex_surface(pipe, stImage->pt, stImage->face,
|
||||
dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face,
|
||||
stImage->level, destZ);
|
||||
|
||||
if (src_format == dest_format &&
|
||||
@@ -1352,7 +1352,7 @@ copy_image_data_to_texture(struct st_context *st,
|
||||
stImage->face
|
||||
);
|
||||
|
||||
st->pipe->texture_release(st->pipe, &stImage->pt);
|
||||
pipe_texture_release(&stImage->pt);
|
||||
}
|
||||
else {
|
||||
assert(stImage->base.Data != NULL);
|
||||
@@ -1408,7 +1408,7 @@ st_finalize_texture(GLcontext *ctx,
|
||||
*/
|
||||
if (firstImage->base.Border) {
|
||||
if (stObj->pt) {
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
|
||||
pipe_texture_release(&stObj->pt);
|
||||
}
|
||||
return GL_FALSE;
|
||||
}
|
||||
@@ -1424,7 +1424,7 @@ st_finalize_texture(GLcontext *ctx,
|
||||
firstImage->pt->last_level >= stObj->lastLevel) {
|
||||
|
||||
if (stObj->pt)
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
|
||||
pipe_texture_release(&stObj->pt);
|
||||
|
||||
pipe_texture_reference(&stObj->pt, firstImage->pt);
|
||||
}
|
||||
@@ -1450,7 +1450,7 @@ st_finalize_texture(GLcontext *ctx,
|
||||
stObj->pt->depth[0] != firstImage->base.Depth ||
|
||||
stObj->pt->cpp != cpp ||
|
||||
stObj->pt->compressed != firstImage->base.IsCompressed)) {
|
||||
ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
|
||||
pipe_texture_release(&stObj->pt);
|
||||
}
|
||||
|
||||
|
||||
|
@@ -276,7 +276,7 @@ st_render_mipmap(struct st_context *st,
|
||||
/*
|
||||
* Setup framebuffer / dest surface
|
||||
*/
|
||||
fb.cbufs[0] = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice);
|
||||
fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
|
||||
pipe->set_framebuffer_state(pipe, &fb);
|
||||
|
||||
/*
|
||||
@@ -325,6 +325,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
|
||||
struct gl_texture_object *texObj)
|
||||
{
|
||||
struct pipe_context *pipe = ctx->st->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_winsys *ws = pipe->winsys;
|
||||
struct pipe_texture *pt = st_get_texobj_texture(texObj);
|
||||
const uint baseLevel = texObj->BaseLevel;
|
||||
@@ -345,8 +346,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
|
||||
const ubyte *srcData;
|
||||
ubyte *dstData;
|
||||
|
||||
srcSurf = pipe->get_tex_surface(pipe, pt, face, srcLevel, zslice);
|
||||
dstSurf = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice);
|
||||
srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
|
||||
dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
|
||||
|
||||
srcData = (ubyte *) ws->buffer_map(ws, srcSurf->buffer,
|
||||
PIPE_BUFFER_USAGE_CPU_READ)
|
||||
|
@@ -77,6 +77,7 @@ st_texture_create(struct st_context *st,
|
||||
GLuint compress_byte)
|
||||
{
|
||||
struct pipe_texture pt, *newtex;
|
||||
struct pipe_screen *screen = st->pipe->screen;
|
||||
|
||||
assert(target <= PIPE_TEXTURE_CUBE);
|
||||
|
||||
@@ -96,7 +97,7 @@ st_texture_create(struct st_context *st,
|
||||
pt.compressed = compress_byte ? 1 : 0;
|
||||
pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
|
||||
|
||||
newtex = st->pipe->texture_create(st->pipe, &pt);
|
||||
newtex = screen->texture_create(screen, &pt);
|
||||
|
||||
assert(!newtex || newtex->refcount == 1);
|
||||
|
||||
@@ -183,10 +184,11 @@ GLubyte *
|
||||
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
|
||||
GLuint zoffset)
|
||||
{
|
||||
struct pipe_screen *screen = st->pipe->screen;
|
||||
struct pipe_texture *pt = stImage->pt;
|
||||
DBG("%s \n", __FUNCTION__);
|
||||
|
||||
stImage->surface = st->pipe->get_tex_surface(st->pipe, pt, stImage->face,
|
||||
stImage->surface = screen->get_tex_surface(screen, pt, stImage->face,
|
||||
stImage->level, zoffset);
|
||||
|
||||
return pipe_surface_map(stImage->surface);
|
||||
@@ -239,6 +241,7 @@ st_texture_image_data(struct pipe_context *pipe,
|
||||
void *src,
|
||||
GLuint src_row_pitch, GLuint src_image_pitch)
|
||||
{
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
GLuint depth = dst->depth[level];
|
||||
GLuint i;
|
||||
GLuint height = 0;
|
||||
@@ -251,7 +254,7 @@ st_texture_image_data(struct pipe_context *pipe,
|
||||
if(dst->compressed)
|
||||
height /= 4;
|
||||
|
||||
dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i);
|
||||
dst_surface = screen->get_tex_surface(screen, dst, face, level, i);
|
||||
|
||||
st_surface_data(pipe, dst_surface,
|
||||
0, 0, /* dstx, dsty */
|
||||
@@ -275,6 +278,7 @@ st_texture_image_copy(struct pipe_context *pipe,
|
||||
struct pipe_texture *src,
|
||||
GLuint face)
|
||||
{
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
GLuint width = dst->width[dstLevel];
|
||||
GLuint height = dst->height[dstLevel];
|
||||
GLuint depth = dst->depth[dstLevel];
|
||||
@@ -299,8 +303,8 @@ st_texture_image_copy(struct pipe_context *pipe,
|
||||
assert(src->width[srcLevel] == width);
|
||||
assert(src->height[srcLevel] == height);
|
||||
|
||||
dst_surface = pipe->get_tex_surface(pipe, dst, face, dstLevel, i);
|
||||
src_surface = pipe->get_tex_surface(pipe, src, face, srcLevel, i);
|
||||
dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i);
|
||||
src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i);
|
||||
|
||||
pipe->surface_copy(pipe,
|
||||
FALSE,
|
||||
|
Reference in New Issue
Block a user