intel/vec4: Refactor operand fixing for ffma and flrp
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
@@ -242,6 +242,9 @@ public:
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*/
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src_reg emit_uniformize(const src_reg &src);
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/** Fix all float operands of a 3-source instruction. */
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void fix_float_operands(src_reg op[3]);
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src_reg fix_3src_operand(const src_reg &src);
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src_reg resolve_source_modifiers(const src_reg &src);
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@@ -1130,6 +1130,17 @@ try_immediate_source(const nir_alu_instr *instr, src_reg *op,
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return idx;
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}
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void
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vec4_visitor::fix_float_operands(src_reg op[3])
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{
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bool fixed[3] = { false, false, false };
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for (unsigned i = 0; i < 3; i++) {
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if (!fixed[i])
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op[i] = fix_3src_operand(op[i]);
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}
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}
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void
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vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
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{
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@@ -1916,20 +1927,14 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
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inst = emit(ADD(dst, src_reg(mul_dst), op[2]));
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inst->saturate = instr->dest.saturate;
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} else {
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op[0] = fix_3src_operand(op[0]);
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op[1] = fix_3src_operand(op[1]);
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op[2] = fix_3src_operand(op[2]);
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fix_float_operands(op);
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inst = emit(MAD(dst, op[2], op[1], op[0]));
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inst->saturate = instr->dest.saturate;
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}
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break;
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case nir_op_flrp:
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op[0] = fix_3src_operand(op[0]);
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op[1] = fix_3src_operand(op[1]);
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op[2] = fix_3src_operand(op[2]);
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fix_float_operands(op);
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inst = emit(LRP(dst, op[2], op[1], op[0]));
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inst->saturate = instr->dest.saturate;
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break;
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