mesa: add KHR_no_error support to gl{Create,Gen}VertexArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -98,8 +98,14 @@ void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
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void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids);
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void GLAPIENTRY
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_mesa_GenVertexArrays_no_error(GLsizei n, GLuint *arrays);
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void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
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void GLAPIENTRY
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_mesa_CreateVertexArrays_no_error(GLsizei n, GLuint *arrays);
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void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays);
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GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id );
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