use st_cb_readpixels.c
This commit is contained in:
@@ -32,12 +32,14 @@
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#include "st_cb_clear.h"
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#include "st_cb_clear.h"
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#include "st_cb_drawpixels.h"
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#include "st_cb_drawpixels.h"
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#include "st_cb_fbo.h"
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#include "st_cb_fbo.h"
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#include "st_cb_readpixels.h"
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#include "st_cb_texture.h"
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#include "st_cb_texture.h"
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#include "st_atom.h"
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#include "st_atom.h"
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#include "st_draw.h"
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#include "st_draw.h"
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#include "st_program.h"
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#include "st_program.h"
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#include "pipe/p_context.h"
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#include "pipe/p_context.h"
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void st_invalidate_state(GLcontext * ctx, GLuint new_state)
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void st_invalidate_state(GLcontext * ctx, GLuint new_state)
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{
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{
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struct st_context *st = st_context(ctx);
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struct st_context *st = st_context(ctx);
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@@ -105,5 +107,6 @@ void st_init_driver_functions(struct dd_function_table *functions)
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st_init_drawpixels_functions(functions);
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st_init_drawpixels_functions(functions);
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st_init_fbo_functions(functions);
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st_init_fbo_functions(functions);
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st_init_program_functions(functions);
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st_init_program_functions(functions);
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st_init_readpixels_functions(functions);
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st_init_texture_functions(functions);
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st_init_texture_functions(functions);
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}
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}
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