use st_cb_readpixels.c

This commit is contained in:
Brian
2007-08-10 11:37:21 -06:00
parent c943dab9a3
commit 6f27aabe49

View File

@@ -32,12 +32,14 @@
#include "st_cb_clear.h" #include "st_cb_clear.h"
#include "st_cb_drawpixels.h" #include "st_cb_drawpixels.h"
#include "st_cb_fbo.h" #include "st_cb_fbo.h"
#include "st_cb_readpixels.h"
#include "st_cb_texture.h" #include "st_cb_texture.h"
#include "st_atom.h" #include "st_atom.h"
#include "st_draw.h" #include "st_draw.h"
#include "st_program.h" #include "st_program.h"
#include "pipe/p_context.h" #include "pipe/p_context.h"
void st_invalidate_state(GLcontext * ctx, GLuint new_state) void st_invalidate_state(GLcontext * ctx, GLuint new_state)
{ {
struct st_context *st = st_context(ctx); struct st_context *st = st_context(ctx);
@@ -105,5 +107,6 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_drawpixels_functions(functions); st_init_drawpixels_functions(functions);
st_init_fbo_functions(functions); st_init_fbo_functions(functions);
st_init_program_functions(functions); st_init_program_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions); st_init_texture_functions(functions);
} }