glsl: Move precision handling to be part of qualifier handling.

This is necessary for the parser to be able to accept precision
qualifiers not immediately adjacent to the type, such as "const highp
inout float foo".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kenneth Graunke
2013-07-15 15:58:29 -07:00
parent 308d4c7146
commit 6eec502e84
3 changed files with 52 additions and 36 deletions

View File

@@ -437,6 +437,9 @@ struct ast_type_qualifier {
unsigned i;
} flags;
/** Precision of the type (highp/medium/lowp). */
unsigned precision:2;
/**
* Location specified via GL_ARB_explicit_attrib_location layout
*
@@ -533,7 +536,7 @@ public:
ast_type_specifier(const ast_type_specifier *that, bool is_array,
ast_expression *array_size)
: ast_node(), type_name(that->type_name), structure(that->structure),
is_array(is_array), array_size(array_size), precision(that->precision),
is_array(is_array), array_size(array_size),
default_precision(that->default_precision)
{
/* empty */
@@ -542,7 +545,7 @@ public:
/** Construct a type specifier from a type name */
ast_type_specifier(const char *name)
: type_name(name), structure(NULL),
is_array(false), array_size(NULL), precision(ast_precision_none),
is_array(false), array_size(NULL),
default_precision(ast_precision_none)
{
/* empty */
@@ -551,7 +554,7 @@ public:
/** Construct a type specifier from a structure definition */
ast_type_specifier(ast_struct_specifier *s)
: type_name(s->name), structure(s),
is_array(false), array_size(NULL), precision(ast_precision_none),
is_array(false), array_size(NULL),
default_precision(ast_precision_none)
{
/* empty */
@@ -571,8 +574,6 @@ public:
bool is_array;
ast_expression *array_size;
unsigned precision:2;
/** For precision statements, this is the given precision; otherwise none. */
unsigned default_precision:2;
};

View File

@@ -2544,6 +2544,12 @@ ast_declarator_list::hir(exec_list *instructions,
type_name);
}
}
if (this->type->qualifier.precision != ast_precision_none &&
this->type->specifier->structure != NULL) {
_mesa_glsl_error(&loc, state, "Precision qualifiers can't be applied "
"to structures.\n");
}
}
foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
@@ -2846,7 +2852,7 @@ ast_declarator_list::hir(exec_list *instructions,
/* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30.
*/
if (this->type->specifier->precision != ast_precision_none) {
if (this->type->qualifier.precision != ast_precision_none) {
state->check_precision_qualifiers_allowed(&loc);
}
@@ -2864,9 +2870,10 @@ ast_declarator_list::hir(exec_list *instructions,
* From page 87 of the GLSL ES spec:
* "RESOLUTION: Allow sampler types to take a precision qualifier."
*/
if (this->type->specifier->precision != ast_precision_none
if (this->type->qualifier.precision != ast_precision_none
&& !var->type->is_float()
&& !var->type->is_integer()
&& !var->type->is_record()
&& !(var->type->is_sampler() && state->es_shader)
&& !(var->type->is_array()
&& (var->type->fields.array->is_float()
@@ -3963,17 +3970,6 @@ ast_type_specifier::hir(exec_list *instructions,
YYLTYPE loc = this->get_location();
if (this->precision != ast_precision_none
&& !state->check_precision_qualifiers_allowed(&loc)) {
return NULL;
}
if (this->precision != ast_precision_none
&& this->structure != NULL) {
_mesa_glsl_error(&loc, state,
"precision qualifiers do not apply to structures");
return NULL;
}
/* If this is a precision statement, check that the type to which it is
* applied is either float or int.
*
@@ -3985,9 +3981,15 @@ ast_type_specifier::hir(exec_list *instructions,
* qualifiers will result in an error.
*/
if (this->default_precision != ast_precision_none) {
assert(this->precision != ast_precision_none);
assert(this->structure == NULL); /* The check for structures was
* performed above. */
if (!state->check_precision_qualifiers_allowed(&loc))
return NULL;
if (this->structure != NULL) {
_mesa_glsl_error(&loc, state,
"precision qualifiers do not apply to structures");
return NULL;
}
if (this->is_array) {
_mesa_glsl_error(&loc, state,
"default precision statements do not apply to "

View File

@@ -169,7 +169,6 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
%type <type_qualifier> interface_block_layout_qualifier
%type <type_qualifier> interface_qualifier
%type <type_specifier> type_specifier
%type <type_specifier> type_specifier_no_prec
%type <type_specifier> type_specifier_nonarray
%type <identifier> basic_type_specifier_nonarray
%type <fully_specified_type> fully_specified_type
@@ -790,9 +789,8 @@ declaration:
{
$$ = $1;
}
| PRECISION precision_qualifier type_specifier_no_prec ';'
| PRECISION precision_qualifier type_specifier ';'
{
$3->precision = $2;
$3->default_precision = $2;
$$ = $3;
}
@@ -905,6 +903,17 @@ parameter_qualifier:
$$ = $1;
$$.merge_qualifier(&@1, state, $2);
}
| precision_qualifier parameter_qualifier
{
if ($2.precision != ast_precision_none)
_mesa_glsl_error(&@1, state, "Duplicate precision qualifier.\n");
if ($2.flags.i != 0)
_mesa_glsl_error(&@1, state, "Precision qualifiers must come last.\n");
$$ = $2;
$$.precision = $1;
}
parameter_direction_qualifier:
IN_TOK
@@ -1319,6 +1328,11 @@ type_qualifier:
| storage_qualifier
| interpolation_qualifier
| layout_qualifier
| precision_qualifier
{
memset(&$$, 0, sizeof($$));
$$.precision = $1;
}
/* Multiple qualifiers:
* In GLSL 4.20, these can be specified in any order. In earlier versions,
@@ -1414,6 +1428,17 @@ type_qualifier:
$$ = $1;
$$.merge_qualifier(&@1, state, $2);
}
| precision_qualifier type_qualifier
{
if ($2.precision != ast_precision_none)
_mesa_glsl_error(&@1, state, "Duplicate precision qualifier.\n");
if ($2.flags.i != 0)
_mesa_glsl_error(&@1, state, "Precision qualifiers must come last.\n");
$$ = $2;
$$.precision = $1;
}
;
storage_qualifier:
@@ -1466,18 +1491,6 @@ storage_qualifier:
;
type_specifier:
type_specifier_no_prec
{
$$ = $1;
}
| precision_qualifier type_specifier_no_prec
{
$$ = $2;
$$->precision = $1;
}
;
type_specifier_no_prec:
type_specifier_nonarray
| type_specifier_nonarray '[' ']'
{