glx/meson: use full include path for dri_interface.h

Everything else uses `#include "GL/internal/dri_interface.h"` instead,
and this full path was even already used in other parts of GLX.

While at it, nothing uses `inc_gl_internal` anymore so let's remove it
as well.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
This commit is contained in:
Eric Engestrom
2019-03-05 11:09:13 +00:00
committed by Eric Engestrom
parent b1218d8cf7
commit 6e3d3f5b2c
6 changed files with 5 additions and 7 deletions

View File

@@ -20,7 +20,6 @@
inc_include = include_directories('.')
inc_d3d9 = include_directories('D3D9')
inc_gl_internal = include_directories('GL/internal')
inc_haikugl = include_directories('HaikuGL')
if with_gles1