glx/meson: use full include path for dri_interface.h
Everything else uses `#include "GL/internal/dri_interface.h"` instead, and this full path was even already used in other parts of GLX. While at it, nothing uses `inc_gl_internal` anymore so let's remove it as well. Signed-off-by: Eric Engestrom <eric.engestrom@intel.com> Reviewed-by: Dylan Baker <dylan@pnwbakers.com> Tested-by: Clayton Craft <clayton.a.craft@intel.com>
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Eric Engestrom

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@@ -20,7 +20,6 @@
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inc_include = include_directories('.')
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inc_d3d9 = include_directories('D3D9')
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inc_gl_internal = include_directories('GL/internal')
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inc_haikugl = include_directories('HaikuGL')
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if with_gles1
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