radv: fix a memleak for merged shaders on GFX9
modules[i] can be NULL for merged shaders but we have to free the NIR code. radv_can_dump_shader_stats() already handles if modules[i] is NULL, no need to check it twice. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -2160,7 +2160,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
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for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
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free(codes[i]);
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if (modules[i]) {
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if (nir[i]) {
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if (!pipeline->device->keep_shader_info)
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ralloc_free(nir[i]);
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