Mesa 10.1.2 Release Notes / (May 5, 2014)
+ ++Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 release. +
++Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +MD5 checksums
++37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz +28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2 +05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 27499 - [855GM i915] GL_LINE_STIPPLE displays incorrect colors + +
- Bug 75723 - (regression since Linux 3.14?) brw_get_graphics_reset_status: Assertion `brw->hw_ctx != ((void *)0)' failed + +
- Bug 76894 - Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed + +
- Bug 77702 - [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer fails + +
Changes
+ +Ander Conselvan de Oliveira (2):
+-
+
- gbm/dri: Fix out-of-memory error path in dri_device_create() +
- egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM +
Anuj Phogat (27):
+-
+
- mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE) +
- swrast: Add glBlitFramebuffer to commands affected by conditional rendering +
- mesa: Fix error condition for multisample proxy texture targets +
- i965: Put an assertion to check valid varying_to_slot[varying] +
- i965: Fix component mask and varying_to_slot mapping for gl_Layer +
- i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex +
- mesa: Add helper function _mesa_is_format_integer() +
- mesa: Add error condition for integer formats in glGetTexImage() +
- mesa: Add an error condition in glGetFramebufferAttachmentParameteriv() +
- mesa: Fix error code generation in glReadPixels() +
- glsl: Allow overlapping locations for vertex input attributes +
- mesa: Fix querying location of nth element of an array variable +
- mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 +
- glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord +
- glsl: Compile error if fs uses gl_FragCoord before first redeclaration +
- mesa: Add entry for extension ARB_texture_stencil8 +
- mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage() +
- i965: Fix crash in do_blit_readpixels() +
- mesa: Add missing types in _mesa_texstore_xx_xx() functions +
- mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions +
- mesa: Add new helper function _mesa_unpack_depth_stencil_row() +
- mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV +
- mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil() +
- i965: Add glBlitFramebuffer to commands affected by conditional rendering +
- glsl: Use switch to allow adding more shader types +
- glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord +
- glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions +
Benjamin Bellec (1):
+-
+
- mesa: fix GetStringi error message with correct function name +
Brian Paul (1):
+-
+
- swrast: allocate swrast_texture_image::ImageSlices array if needed +
Carl Worth (4):
+-
+
- docs: Add the MD5 sums for the 10.1.1 release tar files. +
- cherry-ignore: Ignore a patch causing a regression +
- cherry-ignore: Drop an ignored patch now that piglit has been updated. +
- Update VERSION to 10.1.2 +
Chris Forbes (1):
+-
+
- glsl: Only allow `invariant` on shader in/out between stages. +
Eric Anholt (1):
+-
+
- i965: Fix render-to-texture in non-FinishRenderTexture cases. +
Ian Romanick (1):
+-
+
- dri3: Enable GLX_MESA_query_renderer on DRI3 too +
Kenneth Graunke (2):
+-
+
- i965: Don't enable reset notification support on Gen4-5. +
- i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS. +
Marek Olšák (10):
+-
+
- r300g: don't crash when getting NULL colorbuffers +
- st/mesa: remove trailing NULL colorbuffers +
- r600g: fix edge flags and layered rendering on R600-R700 +
- r600g: disable async DMA on R700 +
- r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled +
- r600g: fix flushing on RV670, RS780, RS880 again +
- r600g: fix buffer copying on R600-R700 +
- r600g: fix for broken CULL_FRONT behavior on R6xx +
- r600g: fix for an MSAA hang on RV770 +
- r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC +
Michel Dänzer (2):
+-
+
- r600g: Disable LLVM by default at runtime for graphics +
- st/mesa: Fix NULL pointer dereference for incomplete framebuffers +
Neil Roberts (1):
+-
+
- wayland: Fix the logic in disabling the prime capability +
Samuel Iglesias Gonsalvez (1):
+-
+
- mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT() +
Thomas Hellstrom (1):
+-
+
- st/xa: Cache render target surface +
nick (1):
+-
+
- swrast: Fix vertex color in _swsetup_Translate() +