intel/fs: enable extended bindless surface offset
Gives use 4Gb of bindless surface state on Gfx12.5+ instead of 64Mb. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21645>
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@@ -177,6 +177,9 @@ struct backend_instruction {
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* the scratch surface offset to build
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* extended descriptor
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*/
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bool send_ex_bso:1; /**< Only for SHADER_OPCODE_SEND, use extended bindless
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* surface offset (26bits instead of 20bits)
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*/
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bool predicate_trivial:1; /**< The predication mask applied to this
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* instruction is guaranteed to be uniform and
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* a superset of the execution mask of the
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