radv,aco: add a workaround for binding 2D views of a 3D image on GFX9
The hardware can't bind a slice of a 3D image as a 2D image, GFX10+ introduced ARRAY_PITCH to allow this without a shader workaround. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16294>
This commit is contained in:

committed by
Marge Bot

parent
05329d7f9a
commit
6d53922863
@@ -3061,6 +3061,9 @@ radv_generate_pipeline_key(const struct radv_pipeline *pipeline, VkPipelineCreat
|
||||
key.disable_aniso_single_level = device->instance->disable_aniso_single_level &&
|
||||
device->physical_device->rad_info.chip_class < GFX8;
|
||||
|
||||
key.image_2d_view_of_3d = device->image_2d_view_of_3d &&
|
||||
device->physical_device->rad_info.chip_class == GFX9;
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user