freedreno/a5xx+: Drop the unused no_decode_srgb flag.
This was a flag used for a4xx GMEM draws. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9267>
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@@ -54,7 +54,6 @@ struct fd5_emit {
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uint32_t sprite_coord_enable; /* bitmask */
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uint32_t sprite_coord_enable; /* bitmask */
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bool sprite_coord_mode;
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bool sprite_coord_mode;
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bool rasterflat;
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bool rasterflat;
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bool no_decode_srgb;
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/* in binning pass, we don't have real frag shader, so we
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/* in binning pass, we don't have real frag shader, so we
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* don't know if real draw disqualifies lrz write. So just
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* don't know if real draw disqualifies lrz write. So just
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@@ -94,7 +94,6 @@ struct fd6_emit {
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uint32_t sprite_coord_enable; /* bitmask */
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uint32_t sprite_coord_enable; /* bitmask */
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bool sprite_coord_mode;
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bool sprite_coord_mode;
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bool rasterflat;
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bool rasterflat;
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bool no_decode_srgb;
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bool primitive_restart;
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bool primitive_restart;
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/* cached to avoid repeated lookups: */
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/* cached to avoid repeated lookups: */
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