glsl: Don't pass NULL to ir_assignment constructor when not necessary
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
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@@ -69,7 +69,7 @@ lower_texture_projection_visitor::visit_leave(ir_texture *ir)
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ir->projector->type,
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ir->projector,
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NULL);
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ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
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ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr);
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base_ir->insert_before(assign);
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deref = new(mem_ctx) ir_dereference_variable(var);
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