egl/main: use c11/threads' mutex directly

Remove the inline wrappers/abstraction layer.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
Emil Velikov
2015-03-05 15:07:51 +00:00
parent bfb4db83b6
commit 6cee785c69
11 changed files with 47 additions and 111 deletions

View File

@@ -30,13 +30,14 @@
#include <stdlib.h>
#include <assert.h>
#include "c11/threads.h"
#include "eglglobals.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglmutex.h"
static _EGLMutex _eglGlobalMutex = _EGL_MUTEX_INITIALIZER;
static mtx_t _eglGlobalMutex = _MTX_INITIALIZER_NP;
struct _egl_global _eglGlobal =
{
@@ -84,7 +85,7 @@ _eglAddAtExitCall(void (*func)(void))
if (func) {
static EGLBoolean registered = EGL_FALSE;
_eglLockMutex(_eglGlobal.Mutex);
mtx_lock(_eglGlobal.Mutex);
if (!registered) {
atexit(_eglAtExit);
@@ -94,6 +95,6 @@ _eglAddAtExitCall(void (*func)(void))
assert(_eglGlobal.NumAtExitCalls < ARRAY_SIZE(_eglGlobal.AtExitCalls));
_eglGlobal.AtExitCalls[_eglGlobal.NumAtExitCalls++] = func;
_eglUnlockMutex(_eglGlobal.Mutex);
mtx_unlock(_eglGlobal.Mutex);
}
}