radv: add an assertion about shader stage to radv_bind_pre_rast_shader()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22128>
This commit is contained in:
Samuel Pitoiset
2023-03-27 09:23:44 +02:00
committed by Marge Bot
parent 1f878334c0
commit 6caa180dc7

View File

@@ -6260,6 +6260,11 @@ radv_bind_multisample_state(struct radv_cmd_buffer *cmd_buffer,
static void
radv_bind_pre_rast_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader)
{
assert(shader->info.stage == MESA_SHADER_VERTEX ||
shader->info.stage == MESA_SHADER_TESS_EVAL ||
shader->info.stage == MESA_SHADER_GEOMETRY ||
shader->info.stage == MESA_SHADER_MESH);
if (radv_get_user_sgpr(shader, AC_UD_NGG_PROVOKING_VTX)->sgpr_idx != -1) {
/* Re-emit the provoking vertex mode state because the SGPR idx can be different. */
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_PROVOKING_VERTEX_MODE;