glsl: Add a lowering pass for 64-bit integer multiplication
v2: Rename lower_64bit.cpp and lower_64bit_test.cpp to lower_int64. Suggested by Matt. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -50,6 +50,9 @@
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#define FIND_MSB_TO_FLOAT_CAST 0x40000
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#define IMUL_HIGH_TO_MUL 0x80000
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/* Opertaions for lower_64bit_integer_instructions() */
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#define MUL64 (1U << 0)
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/**
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* \see class lower_packing_builtins_visitor
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*/
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@@ -162,3 +165,6 @@ void propagate_invariance(exec_list *instructions);
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ir_rvalue *
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compare_index_block(exec_list *instructions, ir_variable *index,
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unsigned base, unsigned components, void *mem_ctx);
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bool lower_64bit_integer_instructions(exec_list *instructions,
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unsigned what_to_lower);
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